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cherrywood) wrote in
tushanshu_logs2014-04-17 01:02 am
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Event | Console Crash Chaos | Phase One
Characters: ALL!
Date: April 17-30, 2014
Location: Keeliai
Situation: In an unexpected and bold attack by Malicant, the console system is completely shut down while food and supply locations all around the city are targeted by bombings.
Warnings/Rating: Explosions! Possible descriptions of related aftermaths, injuries, death, etc.
Shortly after eight in the morning of the 17th, the consoles experience a strange glitching effect. They'll display 15-20 seconds of static, interrupting anything being done on them at the time, before going utterly dark. No power, no signal, completely offline even to detection of their normal bio-mechanical signatures. No amount of energy influx will get them going again, though taking them apart (or trying to) will still cause them to melt into goo.
Within minutes of the console shutdown, explosions will begin ripping through Keeliai. The bombs are all timed as close to simultaneous as coordinating a city-wide attack can be, with many going off within seconds of each other, throwing the thriving morning rush into chaos. They tear into businesses and across public spaces, collapsing walls and blowing piles of debris into the streets. Places of high traffic quickly become evident as prime targets: marketplaces, hospitals, schools and cafes. The streets take only moments to fill with panicking, screaming kedan trying to pull their injured fellows out of harm's way. All told, the explosions take place across approximately a 10-minute stretch and their explosive yields are fairly high.
In addition to the bombs that cause destruction through their blasts, smaller bombs are going off around the city that specifically target food and water supplies, particularly where large stocks of it were kept such as grocers, produce markets, and the like. Rather than cause mass damage, these explosions spray out a fine mist of spores. Any perishables in their immediate area that are splattered develop an oozing black mold within minutes, eventually breaking down organic substances that turn to foul smelling rot and release their own mist, perpetuating the cycle. While skin contact with the mist doesn't harm, inhaling or ingesting it will produce shakes, fever, vomiting with a cumulative effect that has the potential to be fatal. It is much slower to infect the water supply but the sheer volume of rotting perishables will eventually put enough of the spores to taint water sources, approximately 6-8 hours after the original bombings.
The police force are out as soon as possible and within the hour are helping move the injured to safer locations with Evandau in charge, right in their midst and shoulder to shoulder with his subordinates. Not being stockpiles for any of the apparent targets, many of the Foreigner residences have been left undamaged and, wary of putting them in further danger by collecting large groups in public spaces, Foreigners may even be asked to take in a few individuals or a kedan family.
Despite the number of explosions, there are far more reports of injuries as opposed to casualties. The person or persons (or That Bad Guy) responsible for this were, for this attack at least, more intent on damage than on death.
LINKS
Fire Sector | Earth Sector | Metal Sector | Water Sector | Wood Sector
Treating the Injured & Safe Houses | Investigations | OOC Plot Post
OOC NOTE: Remember that the consoles and network will be completely offline for the duration of this aspect of the the plot running April 17-23, though Foreigner tech is not affected. Plot questions can be directed to this comment. Have fun!
Date: April 17-30, 2014
Location: Keeliai
Situation: In an unexpected and bold attack by Malicant, the console system is completely shut down while food and supply locations all around the city are targeted by bombings.
Warnings/Rating: Explosions! Possible descriptions of related aftermaths, injuries, death, etc.
Shortly after eight in the morning of the 17th, the consoles experience a strange glitching effect. They'll display 15-20 seconds of static, interrupting anything being done on them at the time, before going utterly dark. No power, no signal, completely offline even to detection of their normal bio-mechanical signatures. No amount of energy influx will get them going again, though taking them apart (or trying to) will still cause them to melt into goo.
Within minutes of the console shutdown, explosions will begin ripping through Keeliai. The bombs are all timed as close to simultaneous as coordinating a city-wide attack can be, with many going off within seconds of each other, throwing the thriving morning rush into chaos. They tear into businesses and across public spaces, collapsing walls and blowing piles of debris into the streets. Places of high traffic quickly become evident as prime targets: marketplaces, hospitals, schools and cafes. The streets take only moments to fill with panicking, screaming kedan trying to pull their injured fellows out of harm's way. All told, the explosions take place across approximately a 10-minute stretch and their explosive yields are fairly high.
In addition to the bombs that cause destruction through their blasts, smaller bombs are going off around the city that specifically target food and water supplies, particularly where large stocks of it were kept such as grocers, produce markets, and the like. Rather than cause mass damage, these explosions spray out a fine mist of spores. Any perishables in their immediate area that are splattered develop an oozing black mold within minutes, eventually breaking down organic substances that turn to foul smelling rot and release their own mist, perpetuating the cycle. While skin contact with the mist doesn't harm, inhaling or ingesting it will produce shakes, fever, vomiting with a cumulative effect that has the potential to be fatal. It is much slower to infect the water supply but the sheer volume of rotting perishables will eventually put enough of the spores to taint water sources, approximately 6-8 hours after the original bombings.
The police force are out as soon as possible and within the hour are helping move the injured to safer locations with Evandau in charge, right in their midst and shoulder to shoulder with his subordinates. Not being stockpiles for any of the apparent targets, many of the Foreigner residences have been left undamaged and, wary of putting them in further danger by collecting large groups in public spaces, Foreigners may even be asked to take in a few individuals or a kedan family.
Despite the number of explosions, there are far more reports of injuries as opposed to casualties. The person or persons (or That Bad Guy) responsible for this were, for this attack at least, more intent on damage than on death.
LINKS
Fire Sector | Earth Sector | Metal Sector | Water Sector | Wood Sector
Treating the Injured & Safe Houses | Investigations | OOC Plot Post
OOC NOTE: Remember that the consoles and network will be completely offline for the duration of this aspect of the the plot running April 17-23, though Foreigner tech is not affected. Plot questions can be directed to this comment. Have fun!
no subject
There's one particular building Shayera is having difficulty getting residents out of, surrounded by debris at the bottom level. Shayera doesn't want to risk destroying the "walls" around them, or even moving them. It's about to come down at any second, and she'd rather not speed it up with them still inside. She looks around quickly for anyone to help, anyone at all would be good. So when she sees a kid swinging around with... whatever, she calls out.) Hey! Can I get a hand over here quick? There's people trapped, and I can't reach them!
no subject
What floor are they on?!
[Even as he responds, he's searching for his best entry points. The bottom level is obviously a no go. The whole place looks like it'll come down with even the slightest disruption to the exterior. It's a good thing that Peter's pretty sure he could slide right in through an open window and not bring anything down with him.]
no subject
I'm guessing it's too risky to ask if your... stuff can reach them and pull them out from here? (Here being a few stories up.)
no subject
[He's thinking quickly. There's definitely a window on the third floor that he could get into. Suddenly, Peter's never been happier to be a little shorter than average.]
Give me a minute.
[He draws in a deep breath before he gets started. There's a really small margin for error, and Peter would really rather not even come close to tripping over that line. He fires two lines of webbing to solid anchor points on either side of the collapsing building, pulling himself back a little bit before slingshoting himself forward, aiming for the open window. It's closer than he cares for and there's a broken piece of glass that nicks one of his arms, but he's in.
And quickly, carefully, making his way to the bottom floor, calling out for the innocents trapped inside.]
no subject
She cranes her neck in a crack in the wall to see if she can get a good look at what he's doing. Just in case she might need to break a wall and rush them out of there.) Do you see them?
no subject
Once he's down there, it isn't long before he finds a group of the residents huddling together in a corner of one of the rooms. Letting out a small sigh of relief, Peter calls back outside.]
I see them!
[Then he turns back and fires some webbing over the walls and ceiling immediately above them, giving them some small measure of relief. With a quick word of reassurance that he's there to help, Peter starts guiding them back up the way he came in, where everyone can be pulled out of the building to safety.]