Mission Duration: 2-7 days Mission Difficulty: ★★★☆☆ Mission Type: Exploration Projected Plot Impact: The Dan’effrei will gain a great deal of knowledge about the Night’s Wood and Death magic in general based on what the characters find. It may also affect what kind of magic travels back to the Life Realm with the characters.. Proposed Worldbuilding Changes: Nothing noticeable at this time, though the type of magic they bring back may influence future changes. Mission Restrictions: None.
While in the Night’s Wood, characters may explore to their heart’s content. The place seems to be a normal forest with a light fog covering the ground and an eerie sense of quiet emanating from the stillness. Characters may also encounter (at player discretion) any/all of the three following strange creatures:
Puffs: These little floating clouds, about the size of a watermelon (they, too, vary in size), represent different magics based on their color - which are hard to differentiate in the dark. Though not aggressive, the Lightning Puff will shock characters who might prod it while the Life Puff may soothe troubled wounds. Players are welcome to imagine their own Puffs, within reason (no one should be seriously wounded or die from a Puff and likewise will not suddenly gain powers).
Grymms: These guys, which look a bit like anorexic and misshapen naked mole rats with fly’s wings, also have four long, spindly arms stretching out of their back with sharp stingers. Their legs and main arms have barbs along the sides and equally sharp claws on the ends. Fortunately, they’re no larger than a cat. Unfortunately, they fly.
Lumps: Imagine a tribble/ball of fur with roughly a dozen tentacle-like legs that it uses to barrel at impressive speeds across the forest floor, beady black eyes, and a mouth which takes up a third of its body. When it opens its mouth, the rows of teeth become visible, as do its three monstrous tongues, which can extend up to ten feet and whose saliva causes burning and stinging. Did I mention they’re the size of a warthog? It’s best to avoid them. They’re fast, they use their tongues to wrap their prey, and they bite hard and fast with no desire to let go.
If characters choose to follow the map, they will find the Elder Tree. This tree is an enormous yet thin and spindly aspen tree, nearly glowing with how starkly white it looks in the moonlight. A black, humanoid heart floats, suspended, in golden sap in the center of the tree at roughly eye level; a hole from front to back, now filled with the same sap, makes the heart plain to see. Any character attempting to retrieve or study the heart will find the golden substance easy to pass through and the heart easily removed.
If they disregard the map and decide to explore instead, they may run across the legendary Rhefti. The Rhefti is said to be an old monk who tired of Watching and instead moved to the forest to be alone. What characters find is a small, fairy-like creature who rudely shoves pixie dust at them and then disappears.
Characters may find the Rhefti or the Elder Tree, but not both.
NIGHT'S WOOD (EXPLORATION)
Mission Difficulty: ★★★☆☆
Mission Type: Exploration
Projected Plot Impact: The Dan’effrei will gain a great deal of knowledge about the Night’s Wood and Death magic in general based on what the characters find. It may also affect what kind of magic travels back to the Life Realm with the characters..
Proposed Worldbuilding Changes: Nothing noticeable at this time, though the type of magic they bring back may influence future changes.
Mission Restrictions: None.
Characters:
Garrett Hawke (
Hellboy (
Kaine (
Skulduggery Pleasant (
Wan (
While in the Night’s Wood, characters may explore to their heart’s content. The place seems to be a normal forest with a light fog covering the ground and an eerie sense of quiet emanating from the stillness. Characters may also encounter (at player discretion) any/all of the three following strange creatures:
If characters choose to follow the map, they will find the Elder Tree. This tree is an enormous yet thin and spindly aspen tree, nearly glowing with how starkly white it looks in the moonlight. A black, humanoid heart floats, suspended, in golden sap in the center of the tree at roughly eye level; a hole from front to back, now filled with the same sap, makes the heart plain to see. Any character attempting to retrieve or study the heart will find the golden substance easy to pass through and the heart easily removed.
If they disregard the map and decide to explore instead, they may run across the legendary Rhefti. The Rhefti is said to be an old monk who tired of Watching and instead moved to the forest to be alone. What characters find is a small, fairy-like creature who rudely shoves pixie dust at them and then disappears.
Characters may find the Rhefti or the Elder Tree, but not both.