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ironwood) wrote in
tushanshu_logs2013-08-09 07:06 pm
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Entry tags:
- post: npc,
- thread: billy costigan,
- thread: midii une,
- † annabeth chase,
- † bean,
- † bruce banner,
- † catty turner,
- † clark kent,
- † damian wayne,
- † dick grayson,
- † frank zhang,
- † jack frost,
- † jane shepard,
- † kaldur'ahm,
- † king richard,
- † korra,
- † kyle rayner,
- † leo valdez,
- † miles morales,
- † namorita prentiss,
- † prussia,
- † rory willams,
- † soranik natu,
- † the archive,
- † thread: enjolras,
- † toro raymond,
- † vanessa cleveland
Event | Landfall | Death
Characters: Any and every!
Date: August 10th - 31, 2013
Location: The realm of Death as accessed via Sinbrilee
Situation: Death is the third of the realms; characters that wander here are subject to their worst fears and nightmares.
Warnings/Rating: Please place content warnings in subject headers!
Sinbrilee | Dreaming | Death
Life. Dreaming. Death. Three realms overlaid upon one another and yet each distinctly their own. They dwell in Life and do so live upon the back of the great turtle as those of Sinbrilee did upon the shell of his sister. However, there stand numerous arches of marble throughout the ruined city that are inlaid with runes beyond understanding. Those that live and breathe which step through those whose runes have crumbled round the etchings slowly ooze a black goo find themselves entering into the realm of Death.
Those expecting the malleable invitation of Dreaming are met by disappointment and decay. Death is final and unforgiving, having no mind or function to share its control or plan. Unpredictable to when it strikes, this realm is in a persistent state of flux of decay and regrowth. The is but one constant here: Fear.
Fear permeates the air and the mind, carrying with it misery and extreme temperatures that may shift from frigid to desert-hot in seconds. It is everywhere in the ruins that represent Sinbrilee here and it is everywhere in the city that rises at random, enjoying the height of its glory before crumbling with the eerie screams of thousands dying. Graves emerge here and there, frosted by the cold -- then suddenly, the tombstones are cracked from the wear of time.
Malicant's taint seeps into all things here and Death flourishes for it, stirring up visions and stags of one's deepest fears and the darkest parts of their lives. It holds its own parody of life, sensing intruders and acting to inspire the most terrifying heights of fear that it may. Sometimes it ebbs for a few minutes, only to renews its assault of nightmares with redoubled effort.
Fear and misery; the landscape and events play out without mind to the peace of these visitors. And yet, for every terrifyingly real detail, nothing here exists beyond this realm; 'constructs' simply fade if taken through the archways and even the greatest scientific minds or tools will reveal nothing of its source. This is an ancient magic of an ancient realm, too malicious to allow any to walk away with some trophy of it.
Note: Due to the fluid and highly individual nature of Death, no official subheaders will be provided in the comments of this post. Feel free to post and thread however you like, so long as the rules of Death are adhered to.
Date: August 10th - 31, 2013
Location: The realm of Death as accessed via Sinbrilee
Situation: Death is the third of the realms; characters that wander here are subject to their worst fears and nightmares.
Warnings/Rating: Please place content warnings in subject headers!
Life. Dreaming. Death. Three realms overlaid upon one another and yet each distinctly their own. They dwell in Life and do so live upon the back of the great turtle as those of Sinbrilee did upon the shell of his sister. However, there stand numerous arches of marble throughout the ruined city that are inlaid with runes beyond understanding. Those that live and breathe which step through those whose runes have crumbled round the etchings slowly ooze a black goo find themselves entering into the realm of Death.
Those expecting the malleable invitation of Dreaming are met by disappointment and decay. Death is final and unforgiving, having no mind or function to share its control or plan. Unpredictable to when it strikes, this realm is in a persistent state of flux of decay and regrowth. The is but one constant here: Fear.
Fear permeates the air and the mind, carrying with it misery and extreme temperatures that may shift from frigid to desert-hot in seconds. It is everywhere in the ruins that represent Sinbrilee here and it is everywhere in the city that rises at random, enjoying the height of its glory before crumbling with the eerie screams of thousands dying. Graves emerge here and there, frosted by the cold -- then suddenly, the tombstones are cracked from the wear of time.
Malicant's taint seeps into all things here and Death flourishes for it, stirring up visions and stags of one's deepest fears and the darkest parts of their lives. It holds its own parody of life, sensing intruders and acting to inspire the most terrifying heights of fear that it may. Sometimes it ebbs for a few minutes, only to renews its assault of nightmares with redoubled effort.
Fear and misery; the landscape and events play out without mind to the peace of these visitors. And yet, for every terrifyingly real detail, nothing here exists beyond this realm; 'constructs' simply fade if taken through the archways and even the greatest scientific minds or tools will reveal nothing of its source. This is an ancient magic of an ancient realm, too malicious to allow any to walk away with some trophy of it.
Note: Due to the fluid and highly individual nature of Death, no official subheaders will be provided in the comments of this post. Feel free to post and thread however you like, so long as the rules of Death are adhered to.
no subject
It doesn't make a lot of sense, to him, but this wasn't exactly a normal realm. He doesn't strike just yet. He decides to wait for a moment, trying to get a feel for his opponents and see if any powers are involved before he strikes.
no subject
The other two men are sporting semiautomatics each, and after taking Dinah down they step back to keep guard while their friend raises a vicious looking knife up to Dinah's face.
no subject
By the time the other one catches on, he is already hitting on multiple pressure points, rendering the guy helpless as he falls to the ground in pain. The first guy is knocked out with a swift fist as he tries to get up again. Even without his enhanced powers, he was still amazing at combat so all of this happens in only a few moments.
no subject
She can only cough out one word. "Batman."
He's here. He's come for her.
In a few seconds the third man is behind her, holding a vicious knife up to her throat. It's a poor attempt at hostage taking - he's shaking in fear already.
no subject
As he walks forward it becomes more and more apparent that he is not Batman even if they do share similar outfits. And when he speaks, his African accent will also make that fact apparent. "It would be in your best interest to let her go..." The only long distance weapon he had was his Vibranium dagger, which was pretty much just a hunk of rock in this place.
no subject
She looks at the man in front of her - not Bruce, someone else, and who knows if he can be trusted - and realizes she's had enough of being helpless.
It happens in three seconds. One to flex her arms and put her balance back into her control. A second to drive her head back away from the knife into the man's nose, and a third to drive her good leg right back into his crotch.
"Untie me right now."
no subject
With how quick she was able to get out of the strange man's grasp, he can guess that it was only because of this strange world that she was even able to be subdued by these men in the first place. He doesn't waste time actually untying the rope. Instead, sharp claws extend from his gloves and he cuts the ropes off with a few quick slashes. They might not be able to cut through metal in this place anymore, but they were still pretty sharp.
no subject
At the last second, she remembers to lift her hurt leg and land softly on the one when her weight is taken off the ropes in her wrists. Putting one hand out, she touches his shoulder lightly as she finds her balance, and looks over her shoulder at the man she just pushed away.
Dinah's eyes narrow, and for a second her fingers tense, her first and second knuckle extending and hooking. It would take just one strike from her right now, and she could end it forever. He's already dead out of this realm, it wouldn't mean anything to make it by her hand.
The next second, her hand relaxes and she turns away, offering a weak smile of gratitude to her rescuer.
"Thank you."
no subject
He pauses for a moment, and considering exactly where they were he figured trust should play a huge factor in any sort of ally he made. A random person lurking in a mask was hardly a sign of someone you should trust, so he reaches under it and pulls it off. "I am T'Challa. One of the newer residents of Keeliai."
no subject
She smiles when he takes the mask off. It was unnecessary, but she greatly appreciates it. "Dinah Lance. I've been here a couple of months now."
It feels longer.
no subject
"How is your leg?"
no subject
"Looks like I'm only at seventy five percent, here."
Useless bravado in the face of her worst nightmare? Definitely. That's just how she rolls.
"How are you at acting like a human crutch?"
no subject
"I would say the inability to lose a leg properly would count for at least a 30% disadvantage. But I will take your word for it."
He gives her a nod and slips his mask back on. He still needed it. Since it also happened to give him infrared and X-Ray vision.
"I do alright. Come on, we will find the exit together. Admittedly, at a rather slow pace, but we will find it nonetheless."
no subject
"What do I call you with your face on?"
no subject
"The Black Panther." Because animal hero names are awesome like that.
no subject
"Black Canary," she offers, codename for codename. "Nice to meet you."