Event | Landfall | Death
Aug. 9th, 2013 19:06![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Characters: Any and every!
Date: August 10th - 31, 2013
Location: The realm of Death as accessed via Sinbrilee
Situation: Death is the third of the realms; characters that wander here are subject to their worst fears and nightmares.
Warnings/Rating: Please place content warnings in subject headers!
Sinbrilee | Dreaming | Death
Life. Dreaming. Death. Three realms overlaid upon one another and yet each distinctly their own. They dwell in Life and do so live upon the back of the great turtle as those of Sinbrilee did upon the shell of his sister. However, there stand numerous arches of marble throughout the ruined city that are inlaid with runes beyond understanding. Those that live and breathe which step through those whose runes have crumbled round the etchings slowly ooze a black goo find themselves entering into the realm of Death.
Those expecting the malleable invitation of Dreaming are met by disappointment and decay. Death is final and unforgiving, having no mind or function to share its control or plan. Unpredictable to when it strikes, this realm is in a persistent state of flux of decay and regrowth. The is but one constant here: Fear.
Fear permeates the air and the mind, carrying with it misery and extreme temperatures that may shift from frigid to desert-hot in seconds. It is everywhere in the ruins that represent Sinbrilee here and it is everywhere in the city that rises at random, enjoying the height of its glory before crumbling with the eerie screams of thousands dying. Graves emerge here and there, frosted by the cold -- then suddenly, the tombstones are cracked from the wear of time.
Malicant's taint seeps into all things here and Death flourishes for it, stirring up visions and stags of one's deepest fears and the darkest parts of their lives. It holds its own parody of life, sensing intruders and acting to inspire the most terrifying heights of fear that it may. Sometimes it ebbs for a few minutes, only to renews its assault of nightmares with redoubled effort.
Fear and misery; the landscape and events play out without mind to the peace of these visitors. And yet, for every terrifyingly real detail, nothing here exists beyond this realm; 'constructs' simply fade if taken through the archways and even the greatest scientific minds or tools will reveal nothing of its source. This is an ancient magic of an ancient realm, too malicious to allow any to walk away with some trophy of it.
Note: Due to the fluid and highly individual nature of Death, no official subheaders will be provided in the comments of this post. Feel free to post and thread however you like, so long as the rules of Death are adhered to.
Date: August 10th - 31, 2013
Location: The realm of Death as accessed via Sinbrilee
Situation: Death is the third of the realms; characters that wander here are subject to their worst fears and nightmares.
Warnings/Rating: Please place content warnings in subject headers!
Life. Dreaming. Death. Three realms overlaid upon one another and yet each distinctly their own. They dwell in Life and do so live upon the back of the great turtle as those of Sinbrilee did upon the shell of his sister. However, there stand numerous arches of marble throughout the ruined city that are inlaid with runes beyond understanding. Those that live and breathe which step through those whose runes have crumbled round the etchings slowly ooze a black goo find themselves entering into the realm of Death.
Those expecting the malleable invitation of Dreaming are met by disappointment and decay. Death is final and unforgiving, having no mind or function to share its control or plan. Unpredictable to when it strikes, this realm is in a persistent state of flux of decay and regrowth. The is but one constant here: Fear.
Fear permeates the air and the mind, carrying with it misery and extreme temperatures that may shift from frigid to desert-hot in seconds. It is everywhere in the ruins that represent Sinbrilee here and it is everywhere in the city that rises at random, enjoying the height of its glory before crumbling with the eerie screams of thousands dying. Graves emerge here and there, frosted by the cold -- then suddenly, the tombstones are cracked from the wear of time.
Malicant's taint seeps into all things here and Death flourishes for it, stirring up visions and stags of one's deepest fears and the darkest parts of their lives. It holds its own parody of life, sensing intruders and acting to inspire the most terrifying heights of fear that it may. Sometimes it ebbs for a few minutes, only to renews its assault of nightmares with redoubled effort.
Fear and misery; the landscape and events play out without mind to the peace of these visitors. And yet, for every terrifyingly real detail, nothing here exists beyond this realm; 'constructs' simply fade if taken through the archways and even the greatest scientific minds or tools will reveal nothing of its source. This is an ancient magic of an ancient realm, too malicious to allow any to walk away with some trophy of it.
Note: Due to the fluid and highly individual nature of Death, no official subheaders will be provided in the comments of this post. Feel free to post and thread however you like, so long as the rules of Death are adhered to.