Ensign Pavel Andreievich Chekov (
starcharter) wrote in
tushanshu_logs2013-08-18 06:18 pm
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Entry tags:
Turtles: the final frontier
Characters: Chekov and YOU
Date: Today-ish
Location: Absolutely everywhere
Situation: Chekov has been snatched from the Enterprise and dropped shoeless and confused into a city on the back of a turtle. Clearly the solution is to look around and go shopping.
Warnings/Rating: None
At first, he'd thought it was a very, very strange dream. Of course, that theory was debunked about two minutes in when he pinched himself. Then he was carted from a grand palace to a reasonably large city. He couldn't identify this particular race of aliens, but it's clear that their technology lags far behind the Federation's. So he stays quiet. So do they, actually. The few questions he asked-- generic questions-- he'd gotten little scraps of information and a lot of 'that's the Emperor's business.' A monarchy. That explains the palace, he supposes.
Once they show him his suite (it was pretty nice) and dropped some money into his hands (money? How outdated), Chekov decides to set off. He needs to change out of his uniform, just to be safe. The Prime Directive is that one rule you don't want to break in Starfleet. Even hinting at the fact that he was from a world more advanced than this one is a bad idea. He needs to blend in as much as he can.
A little hard to do when you're standing shoeless in the middle of Metal Sector.
Alright. He focuses: clothes, food, crew, answers. Without any kind of Starfleet communication device, he's going to have to hoof it around the city. Just as well: not having a mental map of this place bothers him; he might as well start making one now.
Date: Today-ish
Location: Absolutely everywhere
Situation: Chekov has been snatched from the Enterprise and dropped shoeless and confused into a city on the back of a turtle. Clearly the solution is to look around and go shopping.
Warnings/Rating: None
At first, he'd thought it was a very, very strange dream. Of course, that theory was debunked about two minutes in when he pinched himself. Then he was carted from a grand palace to a reasonably large city. He couldn't identify this particular race of aliens, but it's clear that their technology lags far behind the Federation's. So he stays quiet. So do they, actually. The few questions he asked-- generic questions-- he'd gotten little scraps of information and a lot of 'that's the Emperor's business.' A monarchy. That explains the palace, he supposes.
Once they show him his suite (it was pretty nice) and dropped some money into his hands (money? How outdated), Chekov decides to set off. He needs to change out of his uniform, just to be safe. The Prime Directive is that one rule you don't want to break in Starfleet. Even hinting at the fact that he was from a world more advanced than this one is a bad idea. He needs to blend in as much as he can.
A little hard to do when you're standing shoeless in the middle of Metal Sector.
Alright. He focuses: clothes, food, crew, answers. Without any kind of Starfleet communication device, he's going to have to hoof it around the city. Just as well: not having a mental map of this place bothers him; he might as well start making one now.
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Because right now he could use a hot shower, clean clothes, and hot food. Sleep is impossible right now, though.
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Cheerfully, he waves and starts walking, briskly.
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"What is the 'Green Lantern Corps'?"
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He likes his command golds, tyvm.
"Your Corps does not have a linguistics division?"
Starfleet has a rather large one-- necessary for diplomacy, after all.
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Best colour ever, if anyone asks.
'No. We have a universal translator.' He holds up his ring, and flexes his fingers, to emphasise. 'Anything more sophisticated, we usually have a Lantern from that culture to act as a mediator.'
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PHYSICS.
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He shrugs. 'Order is the main priority.'
There were too many wars.
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Despite the relative peace, even his universe had issues with the balance of power.
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His tone says he disagrees with their opinion.
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He's not deliberately contradicting Chekov's opinion, but the fact remains that Jim's crew are peaceful explorers, and Kyle's always been a soldier first.
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He imagines Kyle already knows that. But this shoptalk has gotten kind of depressing.
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He claps an arm over Chekov and guides him into a shop. 'Here we are, civilian clothes aisle. Pick whatever you like, and don't worry about money.'
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"There is no need-- they gave me money."
But there's something telling him that, like Kirk, Kyle is going to insist.
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"Aye, sir," he replies jokingly.
Chekov picks through the racks of clothes. His fashion sense is 'if it fits and doesn't look awful, it goes together.' To be fair, he usually wears uniforms; he even wore uniforms before the Academy, courtesy the universities he went to.
Still, he holds up a green shirt (ha) and black trousers similar to the kind he's wearing.
"Will this work?"
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But seeing this - he's reminded of what he and Jim have in common, and sometimes that isn't really a good thing.
However, he cheers up when he sees Chekov searching. He knows the look of someone who prefers formal wear (he's friends with Spock) and he immediately picks out something that looks uniformish while having enough colour variety to look pretty stylish.
(Hey, he's an artist.)
'What do you think?'
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The look on Kyle's face answers his question. Chekov nods cheerfully.
"I think it looks pretty good."
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He places the clothes on the counter and smiles.
"This is all I need for now. Thank you."
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'So what's next? Food?'
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"What food would you suggest? It is all unfamiliar to me."
Some of it looks close but not quite.
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After all, that determined where Kyle had to take him next.
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Showing a stranger to his house just because he claims to know Kirk is probably reckless, but he just has a good sense about Kyle. Chekov could tell that he's genuine.
"ME-1D. It is about half a kilometer to the northwest."
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