ᴄʜᴇʀʀʏᴡᴏᴏᴅ ʜᴇᴀʟᴇʀ ᴍɪʟʏɴ (
cherrywood) wrote in
tushanshu_logs2014-04-17 01:02 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- post: npc,
- thread: aya,
- thread: gene khan,
- thread: michaelangelo,
- thread: midii une,
- thread: raine sage,
- thread: river tam,
- thread: skulduggery pleasant,
- thread: yami no bakura,
- thread: zatanna zatara,
- † aang,
- † akito wanijima,
- † amelia,
- † annabeth chase,
- † ava ayala,
- † bossuet,
- † bucky barnes,
- † cassie lang,
- † damian wayne,
- † darcy lewis,
- † derek hale,
- † garrett hawke,
- † hal jordan,
- † hal jordan (2011),
- † iroh,
- † jack frost,
- † joly,
- † kaine,
- † korra,
- † natasha romanoff,
- † nico di angelo,
- † rapunzel,
- † rex salazar,
- † saint walker,
- † sharon carter,
- † stiles stilinski,
- † tazendra,
- † tess,
- † thread: enjolras,
- † zelgadis greywords
Event | Console Crash Chaos | Phase One
Characters: ALL!
Date: April 17-30, 2014
Location: Keeliai
Situation: In an unexpected and bold attack by Malicant, the console system is completely shut down while food and supply locations all around the city are targeted by bombings.
Warnings/Rating: Explosions! Possible descriptions of related aftermaths, injuries, death, etc.
Shortly after eight in the morning of the 17th, the consoles experience a strange glitching effect. They'll display 15-20 seconds of static, interrupting anything being done on them at the time, before going utterly dark. No power, no signal, completely offline even to detection of their normal bio-mechanical signatures. No amount of energy influx will get them going again, though taking them apart (or trying to) will still cause them to melt into goo.
Within minutes of the console shutdown, explosions will begin ripping through Keeliai. The bombs are all timed as close to simultaneous as coordinating a city-wide attack can be, with many going off within seconds of each other, throwing the thriving morning rush into chaos. They tear into businesses and across public spaces, collapsing walls and blowing piles of debris into the streets. Places of high traffic quickly become evident as prime targets: marketplaces, hospitals, schools and cafes. The streets take only moments to fill with panicking, screaming kedan trying to pull their injured fellows out of harm's way. All told, the explosions take place across approximately a 10-minute stretch and their explosive yields are fairly high.
In addition to the bombs that cause destruction through their blasts, smaller bombs are going off around the city that specifically target food and water supplies, particularly where large stocks of it were kept such as grocers, produce markets, and the like. Rather than cause mass damage, these explosions spray out a fine mist of spores. Any perishables in their immediate area that are splattered develop an oozing black mold within minutes, eventually breaking down organic substances that turn to foul smelling rot and release their own mist, perpetuating the cycle. While skin contact with the mist doesn't harm, inhaling or ingesting it will produce shakes, fever, vomiting with a cumulative effect that has the potential to be fatal. It is much slower to infect the water supply but the sheer volume of rotting perishables will eventually put enough of the spores to taint water sources, approximately 6-8 hours after the original bombings.
The police force are out as soon as possible and within the hour are helping move the injured to safer locations with Evandau in charge, right in their midst and shoulder to shoulder with his subordinates. Not being stockpiles for any of the apparent targets, many of the Foreigner residences have been left undamaged and, wary of putting them in further danger by collecting large groups in public spaces, Foreigners may even be asked to take in a few individuals or a kedan family.
Despite the number of explosions, there are far more reports of injuries as opposed to casualties. The person or persons (or That Bad Guy) responsible for this were, for this attack at least, more intent on damage than on death.
LINKS
Fire Sector | Earth Sector | Metal Sector | Water Sector | Wood Sector
Treating the Injured & Safe Houses | Investigations | OOC Plot Post
OOC NOTE: Remember that the consoles and network will be completely offline for the duration of this aspect of the the plot running April 17-23, though Foreigner tech is not affected. Plot questions can be directed to this comment. Have fun!
Date: April 17-30, 2014
Location: Keeliai
Situation: In an unexpected and bold attack by Malicant, the console system is completely shut down while food and supply locations all around the city are targeted by bombings.
Warnings/Rating: Explosions! Possible descriptions of related aftermaths, injuries, death, etc.
Shortly after eight in the morning of the 17th, the consoles experience a strange glitching effect. They'll display 15-20 seconds of static, interrupting anything being done on them at the time, before going utterly dark. No power, no signal, completely offline even to detection of their normal bio-mechanical signatures. No amount of energy influx will get them going again, though taking them apart (or trying to) will still cause them to melt into goo.
Within minutes of the console shutdown, explosions will begin ripping through Keeliai. The bombs are all timed as close to simultaneous as coordinating a city-wide attack can be, with many going off within seconds of each other, throwing the thriving morning rush into chaos. They tear into businesses and across public spaces, collapsing walls and blowing piles of debris into the streets. Places of high traffic quickly become evident as prime targets: marketplaces, hospitals, schools and cafes. The streets take only moments to fill with panicking, screaming kedan trying to pull their injured fellows out of harm's way. All told, the explosions take place across approximately a 10-minute stretch and their explosive yields are fairly high.
In addition to the bombs that cause destruction through their blasts, smaller bombs are going off around the city that specifically target food and water supplies, particularly where large stocks of it were kept such as grocers, produce markets, and the like. Rather than cause mass damage, these explosions spray out a fine mist of spores. Any perishables in their immediate area that are splattered develop an oozing black mold within minutes, eventually breaking down organic substances that turn to foul smelling rot and release their own mist, perpetuating the cycle. While skin contact with the mist doesn't harm, inhaling or ingesting it will produce shakes, fever, vomiting with a cumulative effect that has the potential to be fatal. It is much slower to infect the water supply but the sheer volume of rotting perishables will eventually put enough of the spores to taint water sources, approximately 6-8 hours after the original bombings.
The police force are out as soon as possible and within the hour are helping move the injured to safer locations with Evandau in charge, right in their midst and shoulder to shoulder with his subordinates. Not being stockpiles for any of the apparent targets, many of the Foreigner residences have been left undamaged and, wary of putting them in further danger by collecting large groups in public spaces, Foreigners may even be asked to take in a few individuals or a kedan family.
Despite the number of explosions, there are far more reports of injuries as opposed to casualties. The person or persons (or That Bad Guy) responsible for this were, for this attack at least, more intent on damage than on death.
LINKS
Fire Sector | Earth Sector | Metal Sector | Water Sector | Wood Sector
Treating the Injured & Safe Houses | Investigations | OOC Plot Post
OOC NOTE: Remember that the consoles and network will be completely offline for the duration of this aspect of the the plot running April 17-23, though Foreigner tech is not affected. Plot questions can be directed to this comment. Have fun!
no subject
"Actually, nothing. Nothing's going to happen. Either I finish the spell, or I don't." Why do people always question her ma--oh, wait... "You're way overthinking this."
no subject
How is she supposed to do this? What can she use? What would get Sharon herself to sit this out?
Wow. She just as much told herself she can't win this one.
"We've got plenty of people in the field. You aren't helping anyone by not taking care of yourself."
The only advantage she really has is age. Oh, God. She'd hate to have to play the age card with Zatanna.
no subject
She couldn't even argue how many of them had healing magic because she knew there were a large number of healers on the Turtle.
"I'm not exactly new to this sort of thing, you know. Let me at least finish up here, and THEN I'll go take a nice, long nap with a bottle of orange juice. Deal?"
no subject
She frowns at Zatanna, drawing her lower lip into her mouth so she can bite it.
"What are you doing here? If it's something I can help with, we can at least get it done faster so you can get to bed sooner."
no subject
"I was checking in, mostly. A bunch of us have been flying around, trying to use our powers to contain most of the flames. Then I saw you."
no subject
Sharon raises an eyebrow. "Then you saw me, and...?" And then she realizes what Zatanna must be talking about. She leans in. "Did you have any success, then?"
no subject
no subject
As much as she cares about Zatanna's health, she also cares about those charms.
no subject
"You just put them on. They won't completely change your body type, but they can tweak your hair, eye, and basic facial features enough that you'd be unrecognizable to anybody who'd know you at a glance."
no subject
Already, Sharon can see the possibilities. "When could I get my hands on one? And how many can I get?" She already knows who she'll give them to.
no subject
Both hands rose, palms facing upward, and--after suppressing another cough--Zatanna cast a quick spell. The smoke and wind swirled around both hands, leaving behind the four chokers with distinctive charms hanging down. One looked like a tree. The second looked like a sort of compass. The other two were more generic black jewels.
no subject
Nonetheless, she was glad to have the charms.
"So all we do is put them on? No... activation phrase or something?"
no subject
"Just put them on, and the spell will take hold. There are a couple of catches, of course." Because of course. "The pendants themselves will remain visible, so there's a chance they might look a bit out of place on some people. I tried to keep the power levels on the low side so that they can't be detected, but somebody with a really keen sense for magic who knows what their looking for might be able to sense something's up. Maybe. And no matter how many you try to put on, it'll still have the same effect. You can't get more hidden."
no subject
Their visibility might not matter much if she can keep people from noticing them in the first place. "Do they have to be worn around the neck, or could they still work if they were worn as bracelets?"
no subject
In other words, wearing it on the wrist might--aside from the awkwardness of each pendant--run the risk of the spell weakening depending upon how the necklace shifted around. To say nothing of the increased risk of it being damaged.
no subject
"Now let's get you to bed."
no subject
no subject
no subject
(She could always just sneak out again later.)