hexualdysfunction: (Default)
Wallace Sheldon Everett, Wizard ([personal profile] hexualdysfunction) wrote in [community profile] tushanshu_logs2015-11-24 11:02 am

Open

[Who:] Wally Everett, Open to All Adventurers
[What:] A trip out to the "mines"
[When:] Mid-November
[Where:] Outside of town.


The problem with Wally (amongst the multitude of problems with Wally) is that he has the most difficult time with directions. Rather than following up with the Foreigner who told him about the existence of the mines, he asked around town in the hopes of scrounging up a few clues in the meanwhile about what he could expect to find when he got there.

He arranged the party. He arranged the gear they took. What he didn't arrange, however, was a map. Who needed maps? He had never used maps before when questing. Granted, he had never been questing before. (But really, when on a quest, all one has to do is wander around for months until the quest is completed. Mark Twain said so.)

So, basically, that's how Wally and his companion(s) ended up lost on the back of a giant possibly-dead turtle. Of course, Wally wasn't about to admit that he was lost, and instead called back, "Not to worry! I see a trail up ahead."

This is literally the beginning of the Blair Witch Project.
wolfstrike: (give me a break)

[personal profile] wolfstrike 2015-11-25 01:22 am (UTC)(link)
Well, at least Yuri is something of a questing expert, even if he wouldn't admit to it. But still, their leader wasn't fooling him at all. Thus he gives Wally a deadpan look when he 'sees' a trail up ahead.

"Yeah, you have no idea where we're going."

With his sword resting on his shoulder, and his expression matching the one of the dog at his side, Yuri just follows along.
Edited 2015-11-25 01:22 (UTC)
thaumatophage: (All innocence // hollow_art)

[personal profile] thaumatophage 2015-11-25 03:16 am (UTC)(link)
Meanwhile, Kitty is just having a grand old time. "Explorers are we, intrepid and bold, out in the wild amongst wonders untold!" she recites. "C'mon, it's not the destination as much as it is the journey, and all, 's why all the good stories are about quests, and not, like, people already being at the place they're going to, and jazz. Ya dig me?"