ɪʀᴏɴᴡᴏᴏᴅ ᴇᴍᴘᴇʀᴏʀ ᴇsʜᴀɪ (
ironwood) wrote in
tushanshu_logs2013-05-23 08:01 am
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Entry tags:
- post: npc,
- thread: tim drake,
- thread: zatanna zatara,
- † amaterasu,
- † amelia wil tesla sailune,
- † annabeth chase,
- † ariadne,
- † arthur,
- † arthur curry,
- † bruce banner,
- † castiel,
- † damian wayne,
- † dean winchester,
- † dick grayson,
- † dorian gray,
- † finnick odair,
- † garth,
- † jack frost,
- † jane shepard,
- † jason grace,
- † johanna mason,
- † kaldur'ahm,
- † king richard,
- † kon-el,
- † kyle rayner,
- † leo valdez,
- † leonardo (2012),
- † livewire,
- † lord henry wotton,
- † marian carlyle,
- † mavis dracula,
- † natasha romanoff,
- † ororo munroe,
- † percy jackson,
- † rikki barnes,
- † rose tyler,
- † steve rogers,
- † stocking anarchy,
- † tazendra,
- † tony stark (mcu),
- † una persson,
- † vanessa cleveland,
- † victor borkowski,
- † zelgadis greywords
Event | Satellite | Spectres!
Characters: Any and all!
Date: May 23 - 26, 2013
Location: Keeliai, turtleside, ARSHEPHELIOS cluster remains
Situation: Repairs and salvage operations operating innocently have triggered an invasion of spectres that possess and wreak havoc upon all they see.
Warnings/Rating: Please put CW in your subject lines
Satellite Crash Event
Crash Landing | Salvage Party | Shocking Spectres
Questions | Keeliai | ARSHEPHELIOS
Salvage is sweet, but not all is well on board the ARSHEPHELIOS cluster. The seamless cylinders salvaged from debris and the cluster, now being frequently traded, turn out to be pods the first time one is penetrated or cracked open. Each breached pod releases a flood of energy-based apparitions hellbent on world domination -- or, more accurately, person domination (and it's not the fun kind).
These apparitions -- spectres, if you will -- are driven by a need to protect the technology of the satellite cluster that their pods are associated with. They will stop at nothing to see this through. Each is immune to physical attacks, but seem to be injured or dissipated entirely by things like electrical shock or other energy-based projections. If people touch them, there is also a brief window of vulnerability, but it acts also like a door that swings both way. Through contact, these spectres can and will invade one's psyche, take over their body and cause them to attack friend or foe alike! Should the possessed body be subjected to sufficient electrical shock, the possession should fade. Strong natural will can also drive the spectres out, but it is no walk in the park to do so. Possession is not the only tool in the arsenal, for these spectres use electricity as their main offensive weapon. They'll leave deep-tissue burns on anyone they fight, and show no degree of fatigue after constant use of it.
Ten thousand of these creatures will be freed from pods, resulting in a veritable flood of Keeliai, the turtleside, and the satellite cluster. With such a driven enemy, it comes down to killing or being killed.
Meanwhile, those taking shelter indoors may notice that the spectres will get into the biomechanical functions of Keeliai. Consoles will be malfunctioning during this time, with lines of mysterious code and strange, ghostly images. One might hear people screaming for help or hours of patchy radio static.
Date: May 23 - 26, 2013
Location: Keeliai, turtleside, ARSHEPHELIOS cluster remains
Situation: Repairs and salvage operations operating innocently have triggered an invasion of spectres that possess and wreak havoc upon all they see.
Warnings/Rating: Please put CW in your subject lines
Satellite Crash Event
Crash Landing | Salvage Party | Shocking Spectres
Questions | Keeliai | ARSHEPHELIOS
Salvage is sweet, but not all is well on board the ARSHEPHELIOS cluster. The seamless cylinders salvaged from debris and the cluster, now being frequently traded, turn out to be pods the first time one is penetrated or cracked open. Each breached pod releases a flood of energy-based apparitions hellbent on world domination -- or, more accurately, person domination (and it's not the fun kind).
These apparitions -- spectres, if you will -- are driven by a need to protect the technology of the satellite cluster that their pods are associated with. They will stop at nothing to see this through. Each is immune to physical attacks, but seem to be injured or dissipated entirely by things like electrical shock or other energy-based projections. If people touch them, there is also a brief window of vulnerability, but it acts also like a door that swings both way. Through contact, these spectres can and will invade one's psyche, take over their body and cause them to attack friend or foe alike! Should the possessed body be subjected to sufficient electrical shock, the possession should fade. Strong natural will can also drive the spectres out, but it is no walk in the park to do so. Possession is not the only tool in the arsenal, for these spectres use electricity as their main offensive weapon. They'll leave deep-tissue burns on anyone they fight, and show no degree of fatigue after constant use of it.
Ten thousand of these creatures will be freed from pods, resulting in a veritable flood of Keeliai, the turtleside, and the satellite cluster. With such a driven enemy, it comes down to killing or being killed.
Meanwhile, those taking shelter indoors may notice that the spectres will get into the biomechanical functions of Keeliai. Consoles will be malfunctioning during this time, with lines of mysterious code and strange, ghostly images. One might hear people screaming for help or hours of patchy radio static.
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Steve closes his eyes again, vaguely aware that he's bleeding on Dorian - but having a hole ripped in his side has probably already ruined the immortal's clothes.
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Steve isn't.
"What do you need me to do?"
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Do. What does he need Dorian to do.
Think.
"Peggy," he says. "Closest. She can help, find someone else who can."
He puts a hand against his side and tries to sit up again, fighting the press of gravity. Exertion sends fresh stains spreading around his injuries.
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"How many wars have you seen?"
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The immediate work helps to calm Dorian, as the chemicals still racketing around his body begin to normalize again. He's fine but he isn't, and it's the worst part of taking injuries as he is: everything looks fine, but his mind knows that it's all wrong.
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As soon as Dorian is finished with the injury, Steve rolls over, onto his knees, and stands determinedly free of assistance. For a moment - fingertips pressing hard against one of the unbound injuries, in the middle of rubble with the sounds of the city going mad at a distance - he could be in New York. He could be in the mud-slagged fields of Europe, or the remains of one of Schmidt's work camps.
Steve blinks the temporal dizziness away and goes to retrieve his shield. "If these things can get-" a pause as he bends to pick it up "-into the consoles..."
He needs to warn Peggy. He needs to warn others, too, but she's the closest and she can get the word out better than he can right now.
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He doesn't need to think hard to guess where Steve might want to go.
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He isn't used to accepting assistance, not in this kind of situation. It's a matter of pride, a matter of stubbornness - moreover, it's a fact of who he is. He can't let people see Captain America limping through the streets of Keeliai in a crisis. "It's not far."
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He might collapse after that, but as long as he can get that far, it's fine.
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It still isn't a request.
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"Don't test me, right now, Dorian," he says, his voice quiet. He does allow himself to brush a bit of dirt from Dorian's shoulder, for all the good it does. It's a conciliatory gesture. "This is who I have to be right now."
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The journey is mercifully brief and uneventful, and Steve has to resist the urge to smash his way through the front door to make sure Peggy is all right. It's unlocked, for one thing.
He sets the shield by the door, letting himself brace himself one-handed against the table. "Peggy?"
Please, let her be here.
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She stands in the threshold, and they both look like hell already. But there's something in how she's standing, something that is definitely not Margaret Carter, and she wants to warn them, but she can't.
Maybe the fact that her hand is reaching behind her for the gun tucked in her waistband is warning enough, and what focus she has shifts into trying to stop her arm from moving; it's a shaky process, but it's not exactly working yet.