ironwood: (LANTERNS / peace)
ɪʀᴏɴᴡᴏᴏᴅ ᴇᴍᴘᴇʀᴏʀ ᴇsʜᴀɪ ([personal profile] ironwood) wrote in [community profile] tushanshu_logs2015-08-15 09:54 pm

[EVENT | Mystery Games] INVESTIGATIONS LOG

Characters: Arno Dorian, Aya, China Sorrows, Gene Khan, Hiro Hamada, Jack Frost, Klaus Reinherz, Midii Une, Pepper Potts, Raine Sage, Valdis, Zelgadis
Date: 15-28 August 2015 (2016 in-game)
Location: Various
Situation: Let the Mystery Games begin!
Warnings/Rating: None yet, please label threads as needed!

On the morning of the 15th each team receives a package at their residence, dropped in their letterbox or by the door. The package gives details of their assigned crime and their teams, as well as the teams competing against them. The package also includes a roll of fake banknotes as a stand-in for real juulan, and a map of the area their crime will take place. In some cases, this area will be very large, or be a series of areas in different sectors, and may come attached with a schedule so that the actors can take breaks without being accosted.

There’s also a short list of rules for the games at large, though these are primarily common-sense (ie; no real brawls, no real weapons, no real injuries, no buying of answers from other teams). Teams aren’t allowed to ask each other questions about their cases, though no penalty is given for general interaction.

Contestants are also allowed to leave the area in which their crime takes place, but any clues gained by doing so will be considered breaking the games’ fourth-wall and thus cheating, and is grounds for disqualification. No one should need to leave the crime-area to solve the crime! (Discussion amongst team-members outside of crime areas is not considered cheating, obviously, though the judges do recommend such discussions happen in private to prevent some over-excited bystander interjecting. They’ll do all they can to maintain the integrity of the games, but they’ll need the contestants’ help for that!)

The packages will, finally, direct teams to attend to their crime-scenes at a specific time and no earlier -- in order to stagger the arrival of each of the teams at their respective crimes. The first day is the only time where such rigid timing is necessary, though it’s common courtesy, in the event of running into another team at a witness’s house, to come back another time and without spying.



LINKS
Crime #1 Investigation | Crime #2 Investigation | Crime #3 Investigation | Party/Awards Log | OOC post


OOC
Some starters have been provided for each crime, but feel free to label specific in-game locations for each new thread as needed! We have no preference how the threads get divided up depending on what works for each group of players, but please keep all the Crime #1-related things to its top level comment, all the Crime #2-related things to its, etc etc.

Please note that players are free to puppet the NPC teams as they see fit, so long as they keep to the outlines provided in the OOC and log information. The mods will not be NPCing any of the mystery game characters for this log, so player teams can write them as needed.
stubbornlittleshit: (full of light)

(Damn notifs! My apologies!)

[personal profile] stubbornlittleshit 2015-09-02 01:03 am (UTC)(link)
"Good plan." Arno nodded, though he planned for the most part, to let Gene do the talking, just in case. He was aware he tended to have a habit of...well, forcing things out of people. It probably went against the spirit of the game, but...they should actually speak about it too.

"I believe I've heard of a tactic, 'Good Policeman, Bad Policeman.' I think I'm better suited to the bad one. OR we could take turns."

As for Aya, that was probably a conversation they should ahve at some point. He HAD quite liked her upon meeting after all, and it would be better not to completely burn the bridge. Later, when he'd had time to frame it, they could speak. But for now...investigating the room. Let's see now.
looksfine: (pic#5605827)

(I had the same problem before. /shakes fist at DW)

[personal profile] looksfine 2015-09-02 01:16 am (UTC)(link)
If this had been an actual crime, ironically enough, Aya would have better known what to do. A preliminary chemical analysis. It would only take a few seconds' time, and would have immediately let them know whether it was a lead worth pursuing or a waste of time.

"Is there a means of testing the sand we have access to?" Within the rules of the game, of course.
redlightgreenlight: (Default)

[personal profile] redlightgreenlight 2015-09-02 03:18 am (UTC)(link)
"Maybe in the kit?" Valdis replied, scooping up a bit of the sand into a small bag she had taken from the 'forensics kit'.

She had half an ear on Arno and Gene's conversation though.

"It's good cop, bad cop, Arno," she corrected with a small smile.
wrathfulkhan: (Unimpressed // khalkhbataar)

[personal profile] wrathfulkhan 2015-09-04 01:25 am (UTC)(link)
"Being the good cop would be a change, for me," Gene said wryly. "But I'll take it, if you're so opposed."

He glanced at Aya and Valdis. "Let us know if you need us for anything."