ɪʀᴏɴᴡᴏᴏᴅ ᴇᴍᴘᴇʀᴏʀ ᴇsʜᴀɪ (
ironwood) wrote in
tushanshu_logs2013-02-17 06:05 pm
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open | event | All Shook Up!
Characters: Teams Alpha, Beta, and Charlie; also, everyone!
Date: February 17th (through 28th)
Location: Tu Vishan's shell damaged areas (multiple locations), sewers
Situation: There are a number of damaged sections of Tu Vishan's shell and the kedan are working at repairs and, where the turtle's flesh itself has been damaged, healing. There are many convoluted sewer passages now open that Foreigners technically could access, if they can make it past the police that have been stationed around each exposed area.
Warnings/Rating: Medical examinations, blood & gore references, sewage; to be updated as needed.
Exposed Areas
The damages sustained during the dive event are not excessive in number, but are plentiful enough to require work groups of kedan to be deployed in a twenty-four/seven repair schedule. They are signed into each area through one of Evandau's direct reports and their numbers are counted throughout the day to enforce strict controls over those that have access to Tu Vishan, their most precious resource.
Those making it past the checkpoints or sneaking through gaps in the sentries find that the Emperor did not lie about the damages done. There are scars near each damaged bit of shell that shift into spider webbed stress lines and end with the jagged edging of broken shell. Kedan workers are busy trying to clear away broken shell and install metal-and-wood framing that will hold these pieces back in place when they are done.
Beneath the surface, some are working at dams and blockages in what appears to be an ancient sewer system. The walls are smooth and indicative of architecture done in concert with the natural growth of the turtle. Lanterns provide some pinpoints of light where dark mosses have grown over the bioluminescent shell itself, but the further one goes from the work sites, the more one must rely upon the natural lighting of the shell in order to proceed.
At the core of each operation are the best healers that the kedan population has to offer. They can be seen tending torn and blooded flesh of a momentous scale, mending the damages done directly to the turtle to the best measure that they can. These areas are the most stringently guarded, for Tu Vishan is most vulnerable beneath the armoured layer of its shell.
Sewage meets most that enter the tunnels rather than skulking about the sites, with an unpleasant smell lingering in the nose and mouth the longer that one stays there -- oh, and in the clothes, which may make a stealthy exit more difficult if one is not downwind. The tunnels twist and turn aplenty, crossing one another with a design more evolutionary than engineered. Those that wander in are at risk of becoming lost beneath the surface, with only a few doors and small closet-like rooms to be found where tools were stored once upon a time.
Be wary, Foreigners! There are many a kedan patrolling these areas and they will give chase in an unauthorised party is found. Evandau briefed a number of the teams himself, advising that Foreigners are all considered unauthorised. Parties subject to arrest are to be brought to the surface and handed over to either the police or, once it's in place, Raylan's civilian team for eventual escort to the palace prison.
OOC: Thread headers (and starters for the teams) are provided in the comments area of this post!
Date: February 17th (through 28th)
Location: Tu Vishan's shell damaged areas (multiple locations), sewers
Situation: There are a number of damaged sections of Tu Vishan's shell and the kedan are working at repairs and, where the turtle's flesh itself has been damaged, healing. There are many convoluted sewer passages now open that Foreigners technically could access, if they can make it past the police that have been stationed around each exposed area.
Warnings/Rating: Medical examinations, blood & gore references, sewage; to be updated as needed.
Exposed Areas
The damages sustained during the dive event are not excessive in number, but are plentiful enough to require work groups of kedan to be deployed in a twenty-four/seven repair schedule. They are signed into each area through one of Evandau's direct reports and their numbers are counted throughout the day to enforce strict controls over those that have access to Tu Vishan, their most precious resource.
Those making it past the checkpoints or sneaking through gaps in the sentries find that the Emperor did not lie about the damages done. There are scars near each damaged bit of shell that shift into spider webbed stress lines and end with the jagged edging of broken shell. Kedan workers are busy trying to clear away broken shell and install metal-and-wood framing that will hold these pieces back in place when they are done.
Beneath the surface, some are working at dams and blockages in what appears to be an ancient sewer system. The walls are smooth and indicative of architecture done in concert with the natural growth of the turtle. Lanterns provide some pinpoints of light where dark mosses have grown over the bioluminescent shell itself, but the further one goes from the work sites, the more one must rely upon the natural lighting of the shell in order to proceed.
At the core of each operation are the best healers that the kedan population has to offer. They can be seen tending torn and blooded flesh of a momentous scale, mending the damages done directly to the turtle to the best measure that they can. These areas are the most stringently guarded, for Tu Vishan is most vulnerable beneath the armoured layer of its shell.
Sewage meets most that enter the tunnels rather than skulking about the sites, with an unpleasant smell lingering in the nose and mouth the longer that one stays there -- oh, and in the clothes, which may make a stealthy exit more difficult if one is not downwind. The tunnels twist and turn aplenty, crossing one another with a design more evolutionary than engineered. Those that wander in are at risk of becoming lost beneath the surface, with only a few doors and small closet-like rooms to be found where tools were stored once upon a time.
Be wary, Foreigners! There are many a kedan patrolling these areas and they will give chase in an unauthorised party is found. Evandau briefed a number of the teams himself, advising that Foreigners are all considered unauthorised. Parties subject to arrest are to be brought to the surface and handed over to either the police or, once it's in place, Raylan's civilian team for eventual escort to the palace prison.
OOC: Thread headers (and starters for the teams) are provided in the comments area of this post!
no subject
That's why she heads into the sewers without alerting them, nudging a bank of fog to cover the work area in the early morning and dropping down in the thickest part of it. There are fewer workers at this site and that makes it easier to slip by and the distance from Keeliai's deterred many of the Foreigners from it, so she figures on a mostly quiet venture.
The air is dank and the stench of sewage thick the further she moves from the ventilation at the break. Ororo walks to the edge of the tunnel, balancing against the upwards curve from the floor to avoid getting too filthy. She's pretty sure her face is going to freeze in position, nose crinkled up to try and block the smell, but that thought?
Yeah. That thought gets dropped to the wayside as her fingers -- lightly trailing along the wall for balance -- slip into a crack in the wall. She tightens her grip instinctively, fingertips brushing on what feels like cool metal on the other side and not the shell or slime she expected.
"Weird," she murmurs, extricating her hand from the crack and peering into it. There's not much to see and she's not exactly a glow-in-the-dark kind of mutant that could toss a hair in there and let it burn brightly. The closest she has is ball lightning and that's a recipe for disaster at the best of times. "Great. Finally find something other than crap and I can't see a thing." She rolls her eyes. "My kindgom for a flashlight."
no subject
So she's taken the opportunity to slip into the sewers too -- being an illusionist certainly comes in handy. She heads in with no problems, not entirely bothered by the lovely stench -- but damn, she wishes she knew a levitation spell or something. Oh, well. Her boots have probably been through worse, honestly.
Is that someone up ahead? She freezes in place -- then after a moment, realizes that if it were a worker they more than likely wouldn't be talking to themselves and it would be markedly less silent. So she carefully follows the sound of that voice, peering around until she spots a dim figure up ahead. She murmurs a quiet word under her breath and a small globe of light appears and heads in Ororo's direction, and Molly gives her a cheerful enough wave.
"How about a wizard instead?"
no subject
Wizard.
Huh. Weird.
Weird as a mutant to a baseline human, she guesses.
Ororo makes herself relax, though it's only about one part effort to two parts success. "Neat trick," she comments, pointing to the light. "They teach you that in wizard's school?"
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"What'd you need the light for?" Finally. She's close enough that she can squint at the wall, frowning and making a gesture to bring the ball up a bit closer to the crack.
"...Oooh. Think we should do a little breaking and entering?"
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There's enough space that she can shift over, using a bit of air to keep her balance while she makes room for Molly to get a better look at the crack and maybe what's behind it. "That lightning bug of yours," she adds, gesturing to the ball of light, "think it could fit through?"
no subject
(Internally, she's worried. She hasn't heard from Clark since he'd played diversion for her, so either he's busy, caught in secret identity limitations, or in trouble.)
Better yet, though: hiding out means that after a distinctly uncomfortable hour (or two? she wasn't sure) Lois is, for lack of a better word, lost. Well, not lost, just a little bit turned around--
Shove it, Lane.
However, she's lost on the other side of that hidden room--currently leaning against the mossy door, in fact. The faint echo of sound is enough to put her on her guard (the last thing she needs is to get caught by kedan after putting up with this stench) and begin searching for cracks. Some fumbling with the slot, and abruptly Lois half falls into the door as it swings open, swearing creatively.
So, girls, a light has flickered on the other side of that crack. "Hello?"
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"Who's there?" It's not that she doesn't trust mysterious voices from behind walls -- well, actually, that's exactly what it is. If needed, she will hastily summon up something terrifying in the sewers. Even an illusion as backup is better than none, right?
no subject
"The intrepid and independent press," she calls back softly. As if that makes any difference here. "You?"
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Still, the question makes an eyebrow go up, not that the other two can see it. She's making her way toward the direction of the voices, though. "Are you kidding? Tunnel system opens, Emperor tries to keep us out? No reporter worth her salt's going to pass that up." Honestly, if that's even a question, she is now doubting the capability of any of the reporters of Ororo's world.
i'm so late feel free to ignore holy crap ;_;
Still. Cobb's unsure if the sewers are deceptively easy or he's just still got it, mentally mapping out his direction, calculating things. He'll map it out when (if) he gets out, most likely with Ariadne hovering over him. Avoiding security has been his biggest problem, but it's nothing a few well-timed movements can't take care of, slipping in and out unnoticed has always been part of the job. Losing a tail comes naturally to him.
The smell, however, does not. He's glad he grabbed a bandanna, putting it over his face because the fumes aren't exactly something he can't address. He's taking a small breather when he notices it--a crack. And, more importantly, hears the voices.
Clicking off his flashlight, he makes an attempt to be as quiet as possible, getting near the group before he makes the decision to approach or avoid.
welcome to the fiasco <3
"Whaddya think, wizard?" she asks quietly, glancing down the tunnel. There'd been something? Almost like the beam of a light, but it faded long before she got her attention there. It's nothing, she decides.
no subject
"Voice sounds familiar," she replies, moving back away from the crack. This conversation was better had farther away from whoever this is. "Doesn't mean anything, though, it could be a mimic -- and I don't want to try and open this crack anymore than it already is. The poor turtle's hurting as it is."
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She steps back to the crack again, calling that little ball of light back with a slight effort -- magic over water needs concentration. "Okay, intrepid and independent press, how'd you get in there?"
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She searches her memory quickly. "A three-way split, pile of rocks that looks almost like a one-armed armchair, covered in moss, I can give you directions from there."
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Then, to the crack in the wall and the reporter behind it, "Where do we go once we get there?"
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She rattles off the directions, with the expertise of a professional reporter who sometimes mentally composes articles while tied up and kidnapped. When finished: "Did you get that, or should I try to write it down?" Beat. "...Assuming you read English."
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i have no idea the tagging order to this so :o
He pulls the bandana off his nose (he'll do with the stench for now) and makes sure the gun's tucked safely away (and concealed) before approaching.
"Looks like I wasn't the only one who thought to have a peak."
me neither WELP
"Yeah, see, I generally like to know what people are hiding from me," is her answer to Cobb, shifting her attention to the newcomer. Possibly a threat? Who knows. She'll be ready, anyway. "Don't suppose you thought to bring paper?"
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"What are we looking at here?"
I've been going with whatever feels right? do we want to set an order?
"You've got the route out?" She pauses. "You happen to mark a pile of rocks that looked like an armchair?" If he didn't, that means they need to move forwards to get to the reporter.
Speaking of. "Hey, we're going to make our way to you. You okay to hold tight?"
I vote go-with-the-flow. Sometimes set order makes reactions hard.
When asked, however, she flaps a hand absently and dismissively. "Dun w'rry, 'll bphf--" And then remembers to take the flashlight out of her mouth. "I'll be fine--do you need that written down? I'll have it in a second. --In English, fair warning if you don't read it."
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But now that they have a new (hopefully) ally, she moves back down the sewer a bit, wrinkling her nose as she once again leans on the wall for support. "English is fine," she adds absently. "I think we're covered, here. Maybe."
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I'm good with staying with the flow
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