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tushanshu_logs2013-02-20 03:51 pm
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open | event | Jailhouse Rock!
Characters: Team Delta; also, everyone!
Date: February 17th (through 24th)
Location: The prison beneath the Palace of Landed Sky
Situation: Troublemakers caught rooting around the broken areas of the shell have been rounded up for indefinite (OOC: until the 24th) incarceration (after which point the shell will be repaired and the final phase of the event underway). Some will get a special visitor, others may get supervised visits from friends, and others still may be jailed together!
Warnings/Rating: Incarceration; to be updated as needed.
OOC Note: This is the second phase the three phase February metaplot event! Characters caught unlawfully breaching the containment and repair areas of the turtle's shell will be (generally) brought straight to the prison, having been arrested and escorted primarily by Raylan's taskforce. The majority of these arrests, if threaded out, should occur on the initial log for this event, but a thread header for arrests and escorts is provided here!
Prison | Palace of Landed Sky
Overview
Each Sector has one central police station with holding cells meant for overnight infractions and common misdemeanours. These cells are solid, but not infallible to the experienced escape artist. They, however, are nothing to the cellblocks neatly built within the shell beneath the Palace of Landed Sky as those brought in will quickly learn. This prison is built beneath the palace itself and its walls are hewn out from the turtle's shell. The floors run quite deep, though only the most dangerous criminals are kept in the lowest levels.
Ambiance
The calming effect found at Tu Vishan's head is prevalent in the dungeon and, in fact, is one of the primary means in which prisoners are contained via their complacence. However, with the damages to shell and flesh, Tu Vishan has become distracted and the normally peaceful aura has become inconsistent, with flashes of normalcy, anxiety, and pain noted by all in the area.
All powers are likewise usually contained in the prison, but the field controlling that has become unstable with Tu Vishan's injury. Powers can be inconsistently accessed, with their strengths varying between barely accessible to fully available for use.
Initial & Processing
Upon arrival at the Palace of Landed Sky, all are directed to the right and walk down a long set of stairs with guards posted at landings/intervals which begin at thirty feet and slowly decrease to ten feet. At this point, the taskforce is relieved of their prisoners and a note made to record how many Foreigners (or kedan, in some cases) they have brought in. That is where the role of the taskforce ends and the guards begin.
All prisoners are first funnelled into one of three processing 'tanks' -- large cells situated in a connecting line that each hold between twenty and thirty human-sized bodies. The average time spent in the drop tank (as it is referred to by the guards) runs to three hours during times of rest. They've experienced a spike of business, so to speak, since the shell broke and Eshai's post on the network warning the Foreigners away. Kedan were first to be found on the wrong side of the containment line, having no central warning system such as the consoles to keep them away, but the Foreigner count in the prison has been slowly increasing the longer it takes the repairs to be completed. Currently, a new arrival can expect a wait of up to twelve hours in these cells. The facilities of these holding tanks are minimal, with benches provided and sparse snacks dispersed every four-to-six hours. Prisoners needing to use the other type of facilities are expected to call for a guard and be escorted to-from their business.
Once they've reached the front of the processing queue, they are called to the front by the guards and escorted to a small interrogation room in which they are asked what amounts to tombstone information (name, age, race, suite, etc). These rooms are moderately lit and cooperation is encouraged with the provision of a meal (noodle bowls with meat, vegetables, and broth). They are relieved of extraneous possessions, but left with their surface clothes for the interim with all possessions returned on their release day. (OOC: This interview is generally handwaved; contact Alex at
reignsdown or by PM to this account if you would like to thread it and she will provide an NPC to interact with.)
From here, the prisoners are assigned a cell with up to six others and so begins their indeterminate incarceration (OOC: which, unknown to them, will end after February 24th).
Prisoner Life
Each six-person cell is moderately sized with a small partition for toilet use to block cellmates from view, but not from the cell across the hall. There are six beds, lined up on two walls and bunked three high. This gives each cell a rather high ceiling compared to what one might expect. There is a long desk surface with a bench that stretches between the bunks; up to three may sit abreast on this bench at any one time. These desks date from a time when books and papers were more commonplace on Tu Vishan and prisoners were allowed them; nowadays, they are simply a lounging surface for the majority of prisoners.
The cells are emptied each day at dawn and the half the prisoners on each floor sent to the mess hall and half to a large room where they are instructed to walk or run laps for physical exercise. After an hour, these groups are switched to allow the other food/exercise, whichever they were lacking. Meals in this prison generally consist of noodles or rice, vegetables, and a sparse selection of meat with water being the primary source of hydration.
From there, the prisoners on each floor are broken down into teams of ten and assigned work tasks that range from textiles (ex: building/repairing paper lanterns) to upkeep (ex: janitorial duties, laundering, assistance to the kitchens). There is no prison library to attend to and all prisoners are expected to do their part, just as they would on the surface.
They are gathered four hours before dusk and the rotation between exercise and food is repeated. Oftentimes dinner will include a glass of watered down nectar or thin wafers as a form of dessert to differentiate the meals. Then all are ushered back to their cells for a two-hour downtime until night and lights-out.
Bathing and showers are arranged every second day, after the evening meal and exercise. Kedan and Foreigner prisoners are separated for this and provided group bathing facilities with a time limit of one hour to get, clean up, and get out.
Delta Team
Life for Delta Team matches that of the other prisoners, though they will have an NPC visitor one evening that will change things rather significantly. (OOC: A separate thread header has been provided for this group of characters in which to freely interact with one another in the cell before the NPC arrives.)
OOC: Thread headers (and starters for the teams) are provided in the comments area of this post!
Date: February 17th (through 24th)
Location: The prison beneath the Palace of Landed Sky
Situation: Troublemakers caught rooting around the broken areas of the shell have been rounded up for indefinite (OOC: until the 24th) incarceration (after which point the shell will be repaired and the final phase of the event underway). Some will get a special visitor, others may get supervised visits from friends, and others still may be jailed together!
Warnings/Rating: Incarceration; to be updated as needed.
OOC Note: This is the second phase the three phase February metaplot event! Characters caught unlawfully breaching the containment and repair areas of the turtle's shell will be (generally) brought straight to the prison, having been arrested and escorted primarily by Raylan's taskforce. The majority of these arrests, if threaded out, should occur on the initial log for this event, but a thread header for arrests and escorts is provided here!
Prison | Palace of Landed Sky
Overview
Each Sector has one central police station with holding cells meant for overnight infractions and common misdemeanours. These cells are solid, but not infallible to the experienced escape artist. They, however, are nothing to the cellblocks neatly built within the shell beneath the Palace of Landed Sky as those brought in will quickly learn. This prison is built beneath the palace itself and its walls are hewn out from the turtle's shell. The floors run quite deep, though only the most dangerous criminals are kept in the lowest levels.
Ambiance
The calming effect found at Tu Vishan's head is prevalent in the dungeon and, in fact, is one of the primary means in which prisoners are contained via their complacence. However, with the damages to shell and flesh, Tu Vishan has become distracted and the normally peaceful aura has become inconsistent, with flashes of normalcy, anxiety, and pain noted by all in the area.
All powers are likewise usually contained in the prison, but the field controlling that has become unstable with Tu Vishan's injury. Powers can be inconsistently accessed, with their strengths varying between barely accessible to fully available for use.
Initial & Processing
Upon arrival at the Palace of Landed Sky, all are directed to the right and walk down a long set of stairs with guards posted at landings/intervals which begin at thirty feet and slowly decrease to ten feet. At this point, the taskforce is relieved of their prisoners and a note made to record how many Foreigners (or kedan, in some cases) they have brought in. That is where the role of the taskforce ends and the guards begin.
All prisoners are first funnelled into one of three processing 'tanks' -- large cells situated in a connecting line that each hold between twenty and thirty human-sized bodies. The average time spent in the drop tank (as it is referred to by the guards) runs to three hours during times of rest. They've experienced a spike of business, so to speak, since the shell broke and Eshai's post on the network warning the Foreigners away. Kedan were first to be found on the wrong side of the containment line, having no central warning system such as the consoles to keep them away, but the Foreigner count in the prison has been slowly increasing the longer it takes the repairs to be completed. Currently, a new arrival can expect a wait of up to twelve hours in these cells. The facilities of these holding tanks are minimal, with benches provided and sparse snacks dispersed every four-to-six hours. Prisoners needing to use the other type of facilities are expected to call for a guard and be escorted to-from their business.
Once they've reached the front of the processing queue, they are called to the front by the guards and escorted to a small interrogation room in which they are asked what amounts to tombstone information (name, age, race, suite, etc). These rooms are moderately lit and cooperation is encouraged with the provision of a meal (noodle bowls with meat, vegetables, and broth). They are relieved of extraneous possessions, but left with their surface clothes for the interim with all possessions returned on their release day. (OOC: This interview is generally handwaved; contact Alex at
From here, the prisoners are assigned a cell with up to six others and so begins their indeterminate incarceration (OOC: which, unknown to them, will end after February 24th).
Prisoner Life
Each six-person cell is moderately sized with a small partition for toilet use to block cellmates from view, but not from the cell across the hall. There are six beds, lined up on two walls and bunked three high. This gives each cell a rather high ceiling compared to what one might expect. There is a long desk surface with a bench that stretches between the bunks; up to three may sit abreast on this bench at any one time. These desks date from a time when books and papers were more commonplace on Tu Vishan and prisoners were allowed them; nowadays, they are simply a lounging surface for the majority of prisoners.
The cells are emptied each day at dawn and the half the prisoners on each floor sent to the mess hall and half to a large room where they are instructed to walk or run laps for physical exercise. After an hour, these groups are switched to allow the other food/exercise, whichever they were lacking. Meals in this prison generally consist of noodles or rice, vegetables, and a sparse selection of meat with water being the primary source of hydration.
From there, the prisoners on each floor are broken down into teams of ten and assigned work tasks that range from textiles (ex: building/repairing paper lanterns) to upkeep (ex: janitorial duties, laundering, assistance to the kitchens). There is no prison library to attend to and all prisoners are expected to do their part, just as they would on the surface.
They are gathered four hours before dusk and the rotation between exercise and food is repeated. Oftentimes dinner will include a glass of watered down nectar or thin wafers as a form of dessert to differentiate the meals. Then all are ushered back to their cells for a two-hour downtime until night and lights-out.
Bathing and showers are arranged every second day, after the evening meal and exercise. Kedan and Foreigner prisoners are separated for this and provided group bathing facilities with a time limit of one hour to get, clean up, and get out.
Delta Team
Life for Delta Team matches that of the other prisoners, though they will have an NPC visitor one evening that will change things rather significantly. (OOC: A separate thread header has been provided for this group of characters in which to freely interact with one another in the cell before the NPC arrives.)
OOC: Thread headers (and starters for the teams) are provided in the comments area of this post!
no subject
[Costigan retorts. He wishes the lighting was brighter, that he could see the man before him more clearly. At least his eyes are beginning to adjust.]
And Wood, 1A.
[There's no point in lying. Whatever information they want, they'll have records of somewhere. He's got not doubts about that. He's guilty, they know everything about him that they need to know or can figure it out; he may as well go along with it and hope for something in return. Even if not, well.. he was a cop once. He knows how hard they have it.]
no subject
[Evandau steps forward, taking the seat opposite where the prisoner should be. An indication. A demonstration. Follow his lead, Foreigner; that is his message.]
Why did you trespass?
no subject
You didn't tell me your name.
no subject
[It's a dry comment. Evandau's processed prisoners that number in the thousands over his time and this attempt at rerouting the interrogatory power to Costigan is not one he'll permit with ease.]
no subject
How do I know that you have the, uh, authority to be questioning and processing me? No name, no badge. You could be another prisoner for all I know.
no subject
[An eyebrow quirks up at that.]
no subject
[The undercover's still a little amused at that. This place hasn't been too bad so far. The fact that he hasn't had his head slammed against anything yet is a bonus.]
no subject
[There's intelligence in this one, though Evandau's not giving way at this point.]
no subject
Doesn't make a lot of sense, sure, but it's possible. Where I'm from, this kind of thing is illegal without flashin' a badge and giving a name when requested. I'm not askin' for a lawyer or a- a [He gestures at the food] cup of soup or to get off. I just want your name.
no subject
[Evandau leans forward, resting his elbows on the table.]
You tell me why you were trespassing and I'll tell you who I am.
no subject
I already assumed that was the deal. But I started with giving you information, so I'm thinkin' maybe it's your turn. Then I'll tell you whatever you want to know.
no subject
Everything you said was a confirmation. I knew it. Ever heard of a baseline?
/stealth work tag
He gives a small shrug and replies back to the original question, conceding this match to the other man.]
I was curious. I still don't believe this place is a turtle and I've found- in my own experiences, I've found that when someone is that adamant about keeping people away? There's usually a reason for it beyond whatever front they're pushing.
/not so stealthy work tag back 8D
Evandau. I'm the Commander of the police force of Keeliai.
[With that, he will continue his interrogation.]
We sectioned off the area for the safety of all parties, Tu Vishan included. Had you considered the damage you could do to Tu Vishan if you had contaminated the site?
..Is it just me or is Evandau's PB the one who plays Yan in Internal Affairs? (aka Korean Costigan)
Still, when he speaks, it's with the same sincerity as before.] Like I said, I'm still not sure I believe it's a turtle. I'm careful and I wasn't trying to hurt anything.
[He pauses, then speaks with a different tone, more amicable.]
How much do you know about me- About where I came from?
/whistles
Eshai knows more than I. What I know is enough to keep the peace and I don't pry further.
[Evandau's focus is the police force and keeping the peace in Keeliai, with a higher goal of defending against the threat that stalks them across the oceans and over the centuries. He gets a profile of each Foreigner, tombstone data mostly, that allows him to keep tabs on them and their abilities, but he has no care for their personal history unless they trespass against his laws.]
This distrust of yours, that interests me. Why suspect it? Tu Vishan has been seen by many Foreigners that could confirm what you could not trust from the kedan.
rofl. <33
[Costigan shifts, leaning forward. He never takes his eyes away from the man. His voice becomes more conspiratorial by nature.]
I was a cop. A police officer. Before I came here. I worked undercover, to help people them keep the peace.
[The undercover pauses, leaving a space for Evandau to, ideally, pick up the unspoken suggestion he's hinting at. At last, he straightens a little, his voice gaining volume back to normal again.]
I know that probably sounds like bullshit, with me sittin' here. Look, I don't expect any favors- I plan to do my time. But I don't want to be the villain, intentional or otherwise.
no subject
Yet, there is potential here. Evandau has turned down offers of policing skill and experience because he has that aplenty, but this is different.]
What of trust?
[It is a common theme in this conversation.]
What can an undercover officer offer as trust without a supervisor to confirm it?
[Evandau discards the statement of time being done. He knows it will be served and he is confident of it, but here they have privacy and can discuss... other things.]
no subject
You're smart. We both know you could set up some kind of test if you wanted to. We also know that being a good guy is great and all, but incentive helps. Not just money, but- but things you can't get anywhere else. Favors, resources.
[He shifts to stretch his back.]
It's not like I can run or hide anywhere. If I fuck it up or I lie to you, you'll hunt me down and there's no law that I know of that says that I have to see the outside of a prison for as long as I'm here.
You want to trust me? Try it. I have no fear of failing to- to 'prove' myself to you. You have all the power and you know I've thought of this before. This isn't a bullshit whim.
no subject
These facts, laid out and compared to his own, are also bold ones to state. A reassurance of his ego? Possible. Yet here is only the second Foreigner to offer something of value to him. The second to state a trust in him to the extent that they would work for (or with, in the case of the red one) him.
It may be worth continuing the conversation to explore the option and test how far this apparent offer extends.]
Why help me and not simply be an insider that will share this information with other Foreigners?
/more embarrassing stealth internship tag
He also knows that no man is all powerful, but that most of them like to think they are. Or at least, in the case of men like Costello, like thinking that those who work for them think they are. It's a reassurance, to help make his point.
And when he asks the question he does, the undercover frowns deeply and leans forward, both as if he's been insulted and as if the answer is the most obvious thing in the world.]
Did you miss the part where I was a cop? I'm not about taking down governmental agencies. Besides, I don't trust shit like magic. You have the resources, you have the knowledge. All I'm asking for is a little bit of that, in exchange for a little bit of what you might want to know about the people you brought here who are running a-fuckin'-mok and destroying your own city.
[Then he straightens.]
You think about it. In the meantime, I have an appointment with a cell.