ɪʀᴏɴᴡᴏᴏᴅ ᴇᴍᴘᴇʀᴏʀ ᴇsʜᴀɪ (
ironwood) wrote in
tushanshu_logs2013-02-20 03:51 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
open | event | Jailhouse Rock!
Characters: Team Delta; also, everyone!
Date: February 17th (through 24th)
Location: The prison beneath the Palace of Landed Sky
Situation: Troublemakers caught rooting around the broken areas of the shell have been rounded up for indefinite (OOC: until the 24th) incarceration (after which point the shell will be repaired and the final phase of the event underway). Some will get a special visitor, others may get supervised visits from friends, and others still may be jailed together!
Warnings/Rating: Incarceration; to be updated as needed.
OOC Note: This is the second phase the three phase February metaplot event! Characters caught unlawfully breaching the containment and repair areas of the turtle's shell will be (generally) brought straight to the prison, having been arrested and escorted primarily by Raylan's taskforce. The majority of these arrests, if threaded out, should occur on the initial log for this event, but a thread header for arrests and escorts is provided here!
Prison | Palace of Landed Sky
Overview
Each Sector has one central police station with holding cells meant for overnight infractions and common misdemeanours. These cells are solid, but not infallible to the experienced escape artist. They, however, are nothing to the cellblocks neatly built within the shell beneath the Palace of Landed Sky as those brought in will quickly learn. This prison is built beneath the palace itself and its walls are hewn out from the turtle's shell. The floors run quite deep, though only the most dangerous criminals are kept in the lowest levels.
Ambiance
The calming effect found at Tu Vishan's head is prevalent in the dungeon and, in fact, is one of the primary means in which prisoners are contained via their complacence. However, with the damages to shell and flesh, Tu Vishan has become distracted and the normally peaceful aura has become inconsistent, with flashes of normalcy, anxiety, and pain noted by all in the area.
All powers are likewise usually contained in the prison, but the field controlling that has become unstable with Tu Vishan's injury. Powers can be inconsistently accessed, with their strengths varying between barely accessible to fully available for use.
Initial & Processing
Upon arrival at the Palace of Landed Sky, all are directed to the right and walk down a long set of stairs with guards posted at landings/intervals which begin at thirty feet and slowly decrease to ten feet. At this point, the taskforce is relieved of their prisoners and a note made to record how many Foreigners (or kedan, in some cases) they have brought in. That is where the role of the taskforce ends and the guards begin.
All prisoners are first funnelled into one of three processing 'tanks' -- large cells situated in a connecting line that each hold between twenty and thirty human-sized bodies. The average time spent in the drop tank (as it is referred to by the guards) runs to three hours during times of rest. They've experienced a spike of business, so to speak, since the shell broke and Eshai's post on the network warning the Foreigners away. Kedan were first to be found on the wrong side of the containment line, having no central warning system such as the consoles to keep them away, but the Foreigner count in the prison has been slowly increasing the longer it takes the repairs to be completed. Currently, a new arrival can expect a wait of up to twelve hours in these cells. The facilities of these holding tanks are minimal, with benches provided and sparse snacks dispersed every four-to-six hours. Prisoners needing to use the other type of facilities are expected to call for a guard and be escorted to-from their business.
Once they've reached the front of the processing queue, they are called to the front by the guards and escorted to a small interrogation room in which they are asked what amounts to tombstone information (name, age, race, suite, etc). These rooms are moderately lit and cooperation is encouraged with the provision of a meal (noodle bowls with meat, vegetables, and broth). They are relieved of extraneous possessions, but left with their surface clothes for the interim with all possessions returned on their release day. (OOC: This interview is generally handwaved; contact Alex at
reignsdown or by PM to this account if you would like to thread it and she will provide an NPC to interact with.)
From here, the prisoners are assigned a cell with up to six others and so begins their indeterminate incarceration (OOC: which, unknown to them, will end after February 24th).
Prisoner Life
Each six-person cell is moderately sized with a small partition for toilet use to block cellmates from view, but not from the cell across the hall. There are six beds, lined up on two walls and bunked three high. This gives each cell a rather high ceiling compared to what one might expect. There is a long desk surface with a bench that stretches between the bunks; up to three may sit abreast on this bench at any one time. These desks date from a time when books and papers were more commonplace on Tu Vishan and prisoners were allowed them; nowadays, they are simply a lounging surface for the majority of prisoners.
The cells are emptied each day at dawn and the half the prisoners on each floor sent to the mess hall and half to a large room where they are instructed to walk or run laps for physical exercise. After an hour, these groups are switched to allow the other food/exercise, whichever they were lacking. Meals in this prison generally consist of noodles or rice, vegetables, and a sparse selection of meat with water being the primary source of hydration.
From there, the prisoners on each floor are broken down into teams of ten and assigned work tasks that range from textiles (ex: building/repairing paper lanterns) to upkeep (ex: janitorial duties, laundering, assistance to the kitchens). There is no prison library to attend to and all prisoners are expected to do their part, just as they would on the surface.
They are gathered four hours before dusk and the rotation between exercise and food is repeated. Oftentimes dinner will include a glass of watered down nectar or thin wafers as a form of dessert to differentiate the meals. Then all are ushered back to their cells for a two-hour downtime until night and lights-out.
Bathing and showers are arranged every second day, after the evening meal and exercise. Kedan and Foreigner prisoners are separated for this and provided group bathing facilities with a time limit of one hour to get, clean up, and get out.
Delta Team
Life for Delta Team matches that of the other prisoners, though they will have an NPC visitor one evening that will change things rather significantly. (OOC: A separate thread header has been provided for this group of characters in which to freely interact with one another in the cell before the NPC arrives.)
OOC: Thread headers (and starters for the teams) are provided in the comments area of this post!
Date: February 17th (through 24th)
Location: The prison beneath the Palace of Landed Sky
Situation: Troublemakers caught rooting around the broken areas of the shell have been rounded up for indefinite (OOC: until the 24th) incarceration (after which point the shell will be repaired and the final phase of the event underway). Some will get a special visitor, others may get supervised visits from friends, and others still may be jailed together!
Warnings/Rating: Incarceration; to be updated as needed.
OOC Note: This is the second phase the three phase February metaplot event! Characters caught unlawfully breaching the containment and repair areas of the turtle's shell will be (generally) brought straight to the prison, having been arrested and escorted primarily by Raylan's taskforce. The majority of these arrests, if threaded out, should occur on the initial log for this event, but a thread header for arrests and escorts is provided here!
Prison | Palace of Landed Sky
Overview
Each Sector has one central police station with holding cells meant for overnight infractions and common misdemeanours. These cells are solid, but not infallible to the experienced escape artist. They, however, are nothing to the cellblocks neatly built within the shell beneath the Palace of Landed Sky as those brought in will quickly learn. This prison is built beneath the palace itself and its walls are hewn out from the turtle's shell. The floors run quite deep, though only the most dangerous criminals are kept in the lowest levels.
Ambiance
The calming effect found at Tu Vishan's head is prevalent in the dungeon and, in fact, is one of the primary means in which prisoners are contained via their complacence. However, with the damages to shell and flesh, Tu Vishan has become distracted and the normally peaceful aura has become inconsistent, with flashes of normalcy, anxiety, and pain noted by all in the area.
All powers are likewise usually contained in the prison, but the field controlling that has become unstable with Tu Vishan's injury. Powers can be inconsistently accessed, with their strengths varying between barely accessible to fully available for use.
Initial & Processing
Upon arrival at the Palace of Landed Sky, all are directed to the right and walk down a long set of stairs with guards posted at landings/intervals which begin at thirty feet and slowly decrease to ten feet. At this point, the taskforce is relieved of their prisoners and a note made to record how many Foreigners (or kedan, in some cases) they have brought in. That is where the role of the taskforce ends and the guards begin.
All prisoners are first funnelled into one of three processing 'tanks' -- large cells situated in a connecting line that each hold between twenty and thirty human-sized bodies. The average time spent in the drop tank (as it is referred to by the guards) runs to three hours during times of rest. They've experienced a spike of business, so to speak, since the shell broke and Eshai's post on the network warning the Foreigners away. Kedan were first to be found on the wrong side of the containment line, having no central warning system such as the consoles to keep them away, but the Foreigner count in the prison has been slowly increasing the longer it takes the repairs to be completed. Currently, a new arrival can expect a wait of up to twelve hours in these cells. The facilities of these holding tanks are minimal, with benches provided and sparse snacks dispersed every four-to-six hours. Prisoners needing to use the other type of facilities are expected to call for a guard and be escorted to-from their business.
Once they've reached the front of the processing queue, they are called to the front by the guards and escorted to a small interrogation room in which they are asked what amounts to tombstone information (name, age, race, suite, etc). These rooms are moderately lit and cooperation is encouraged with the provision of a meal (noodle bowls with meat, vegetables, and broth). They are relieved of extraneous possessions, but left with their surface clothes for the interim with all possessions returned on their release day. (OOC: This interview is generally handwaved; contact Alex at
From here, the prisoners are assigned a cell with up to six others and so begins their indeterminate incarceration (OOC: which, unknown to them, will end after February 24th).
Prisoner Life
Each six-person cell is moderately sized with a small partition for toilet use to block cellmates from view, but not from the cell across the hall. There are six beds, lined up on two walls and bunked three high. This gives each cell a rather high ceiling compared to what one might expect. There is a long desk surface with a bench that stretches between the bunks; up to three may sit abreast on this bench at any one time. These desks date from a time when books and papers were more commonplace on Tu Vishan and prisoners were allowed them; nowadays, they are simply a lounging surface for the majority of prisoners.
The cells are emptied each day at dawn and the half the prisoners on each floor sent to the mess hall and half to a large room where they are instructed to walk or run laps for physical exercise. After an hour, these groups are switched to allow the other food/exercise, whichever they were lacking. Meals in this prison generally consist of noodles or rice, vegetables, and a sparse selection of meat with water being the primary source of hydration.
From there, the prisoners on each floor are broken down into teams of ten and assigned work tasks that range from textiles (ex: building/repairing paper lanterns) to upkeep (ex: janitorial duties, laundering, assistance to the kitchens). There is no prison library to attend to and all prisoners are expected to do their part, just as they would on the surface.
They are gathered four hours before dusk and the rotation between exercise and food is repeated. Oftentimes dinner will include a glass of watered down nectar or thin wafers as a form of dessert to differentiate the meals. Then all are ushered back to their cells for a two-hour downtime until night and lights-out.
Bathing and showers are arranged every second day, after the evening meal and exercise. Kedan and Foreigner prisoners are separated for this and provided group bathing facilities with a time limit of one hour to get, clean up, and get out.
Delta Team
Life for Delta Team matches that of the other prisoners, though they will have an NPC visitor one evening that will change things rather significantly. (OOC: A separate thread header has been provided for this group of characters in which to freely interact with one another in the cell before the NPC arrives.)
OOC: Thread headers (and starters for the teams) are provided in the comments area of this post!
OOC: QUESTIONS
DELTA TEAM
This does not keep them from patrolling the hall as they have been, with the last round completed only a moment before. Whatever unease had them rushing the prisoners before seems to have faded by the calm expression of this guard as he passed the cell bars.
For the first time since their processing, the cellmates may notice that the cell across the hall has been emptied, its prisoners transferred to another floor for their rehabilitation program.] Otherwise, all things seem quiet, aside from the mood flickerings from Tu Vishan and the accompanying shifts in the power dampening of the prison.]
Re: DELTA TEAM
Aside from the moments in between, however, which betray him. When the calming effect of the prison vanishes, his muscles tense and the veins on his neck stick out more prominently.
Anxiety can be dealt with but the pain...
It is clear that something must be done soon. Despair does not breed anywhere near so quickly as it does in prison. Time to act. ]
One set of bars for another, it seems.
Tell me if you'd rather not have Supes recognize him!
[Clark knows prison is a dangerous place to let ideas brew, so he's been trying to put things into perspective. He isn't particularly worried, it'd be hell to plot some kind of revolution surrounded by the calming influence the turtle has. But that doesn't mean it would be impossible, and the influence has been intermittent at best, nonexistent at times at worse...
And if anyone would manage to put the others against the Kedan it would be Bane. Because yes, that mask is unmistakable. From another universe, maybe?]
Re: DELTA TEAM
It was actually a kind of peaceful experience for the most part... Until the turtle's zen turns off and the teen is surprisingly anxious for someone of his nature.
He knew a few of the people that he was imprisoned with, and even though he'd never met the guy in person or seen his face, he recognized the masked man's voice right away. His appearance was definitely not what Santo expected, but it was cool that the guy looked strong, like he could easily cause some damage.
Santo already respected the guy after their conversations, and this just made him respect him even more. As a result, the large stone mutant is sticking just a little bit closer to him than the others.]
Hey. Just how strong are you?
no subject
Check.
Striking a superior asshole?
Double check.
Getting caught snooping around and thrown in a turtle jail?
Triple check.
She's currently leaning back against the wall, legs crossed and arms folded, head tipped back as she eyes everyone else in the cell. ]
Least they could do was provide some cigars.
no subject
[Costigan runs a hand through his hair as he looks through the bars at the hallway for as far as he can see, though it's not much. Being locked up isn't so bad when you have your own small cell, but being locked up with other people - especially this sort - is a little bit like torture.]
Isn't that a little.. You know smoking's bad for you right?
[In his mind, men are supposed to smoke, but women smoking is a bit gross. :|]
(no subject)
(no subject)
(no subject)
(no subject)
no subject
Then the calmness would kick in again, and all the anxiety that came with the wonkiness of his powers just faded away, and he didn't mind sitting still for a while, or even falling asleep. The light fading from his eyes for hours on end as he sat completely still, without even the faintest visible twitch.]
no subject
Leo fidgets, his eyes darting on all corners of the room, his hands playing with the hem of his shirt for lack of anything else to tinker with. He's feeling more than a bit restless and a lot stupid, and he needs some kind of distraction. Anything to make him stop thinking and fidgeting and feeling like he's about to just randomly burst into flames--which he would totally do, if only his powers worked.
Thankfully he recognizes someone in the cell with him. His lips break into a grin.]
Hey, Rockslide! What's up?
[So what if the guy doesn't even look like he's moving.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
PRISON
ARRESTS/ESCORTS
INITIAL PROCESSING
Costigan | Interview/Interrogation
That's the only thing that could draw him in from the field and Evandau's not pleased by it. He's heading interrogation room one and waiting for the next prisoner to be brought for processing.
He stands near the far wall, away from the poor lighting of darkly paper lanterns. His arms are crossed and he does not move as the door opens and two guards escort the man -- a man; a Foreigner -- in.]
Take a seat.
[There's a table with two chairs in the centre of the room, a file waiting for his reference. To the left of that is a bowl of noodles and warm broth -- something to encourage cooperation after the long wait and minimal food of the tanks.]
Re: Costigan | Interview/Interrogation
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
/stealth work tag
/not so stealthy work tag back 8D
..Is it just me or is Evandau's PB the one who plays Yan in Internal Affairs? (aka Korean Costigan)
...
...
...
...
...
...
CELL LIFE
OPEN
Raphael is having a hard time adjusting to prison life, and he paces in his cell like a wild tiger. It wouldn't be so bad if he wasn't doing it so deliberately loudly, growling and sighing and generally making a nuisance of himself to anyone within earshot.]
(no subject)
(no subject)
(no subject)
i'm so sorry i'm apparently not getting notifs anymore 8|
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
(no subject)
(no subject)
(no subject)
GMAIL WHY DID YOU MARK ALL MY DW MESSAGES AS SPAM
that's okay because I fail at life
nope i refuse that answer
:| I will shove it through your mail slot like a particularly persistent hogwarts owl
I WILL BURN IT LIKE UNCLE VERNON
DID YOU SEE HOW WELL THAT TURNED OUT FOR HIM? DON'T MAKE ME GO HAGRID ON YOUR ISLAND HUT.
I'LL TELL ON YOU IF YOU DO
YOU WOULD TELL ON HAGRID!? WHAT KIND OF TERRIBLE PERSON ARE YOU?
THE WORST KIND OF PERSON.
IT'S LIKE I NEVER KNEW YOU AT ALL
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
EXERCISE/MEALS/WORK GROUPS
Clark Kent || Exercicing || Open
Most of the time the calming influence of the turtle makes it easier for him to deal with it. He got caught as Clark Kent anyway, so he wouldn't able to use his powers if he didn't want to risk his identity.
But then Tu Vishan is not calming anymore and Clark is swept by an anxiety so big he can't even explain. He needs his powers back he needs his powers back he needs his powers back.
So he does the next best thing, and trains. Clark can be often found exercising with everything he can get his hands on when it's the time. Today it's apparently time for push ups.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Leo Valdez | Work Group | Open!
Not that he already is, in a sense, but if this goes on he's going to scream and throw something at someone and they're not going to like it--that something preferably the half-constructed lantern in his hand.
He isn't built for staying in jail for too long, he's quick to realize. And he likes working on things, normally, but they're usually of the nuts-and-bolts type, not paper lanterns, and it's usually not a repetitive task. The turtle's random fluctuations that take him from calmness to anxiety like it borrowed some ADHD from him isn't helping at all, either.
So he looks around for a nice target to talk to and/or annoy. The gods know he needs the distraction desperately.]
(no subject)
(no subject)
(no subject)
(no subject)
apparently gmail marked all my dw shit as spam SORRY FOR THE LATENESS
THERE IS NO LATENESS ALL IS FINE~
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Donatello || Excercise (technically) || OPEN
Costigan + Reid | CLOSED
OTHER
Costigan + Evandau | CLOSED
that icon was distracting
I do my best
(no subject)
(no subject)
(no subject)
I can't get over the PB.
no regrets not!Costigan (yea)
yea gurl
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
NPC INTERVENTION;
She's looking a little frayed around the edges. One side of her face is badly scarred and burnt and she probably hasn't slept in a week. She's extremely emaciated and has, for all intents and purposes, been through hell. She'll be breathing hard, looking pale and terribly exhausted. Give her a second, she's just going to close her eyes and lean against the wall to catch her breath.]
no subject
He doesn't see who's puled them out until they are actually out, which bothers him terribly. He's so used to have 101 types of vision that he's not used to actually not seeing things, to miss them as they are right besides him. And he doesn't appreciate being dragged around either. He's more than ready to yell at whoever pulled him out.
And then he actually looks and loses all his will to do just that.]
Miss? Miss are you alright?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
NO SERIOUSLY.
Kara is out of breath a little herself, panting as she leave against the wall of the broom closet. ]
Okay, who are you and why are you rescuing us--?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
no subject
And Leo is blinking, staring first at the space surrounding him and then at the woman, noting the scars and the exhaustion he's not entirely unfamiliar with, having seen the same look on his friends several times.
So... he's out? He guesses? Maybe? He's not really sure what's happened though!]
Uhh... Hi?
(no subject)
(no subject)
(no subject)
(no subject)
FGRTNHUSH THAT AWKWARD MOMENT WHEN
PLOT TWIST: EVA HAS BEEN BRANDON ALL ALONG
well that would explain a few things. maybe. I think???
i knew you secretly liked the supersized mcshizzle brandon
leo rocks his world like a magnetosphere bb
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
no subject
He also didn't think he'd be rescued by a pretty girl, despite the scars and burns, that he didn't know or couldn't remember for the life of him]
Whoa. Have we, uh, met before?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Costigan
The undercover frowns and speaks quietly, because obviously they're still in the prison someplace.]
What the fuck was that? You- you just come in there and- and take me out without even my- my fuckin' say-so? I don't know who you are, but you need to put me back in that fucking cell.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)