backwordscompatible: (concentrating)
[personal profile] backwordscompatible
Characters: Everybody who wanted in on the magic plot, particularly those who responded here.
Date: Mid-July
Location: Turtle's Head
Situation: Zatanna has a theory. With a little help from some new friends and some not-so-new friends, she's about to test that theory out...

Warnings/Rating: UNPREDICTABLE MAGIC



Note: This Log with be separated into three parts. First will be the Pre-Spell Mingle, which is exactly what it sounds like. Characters will be given the opportunity to meet and greet with one another, discuss their respective magics, theories as to what might happen, etc. The second will be the Spell Casting, where each character involved will be given the opportunity to show off his/her/their stuff.

The third part of the Log will be the Results/Aftermath. Basically, once I have word from the mods how the Spell Casting will go, the subheader will be edited to include every last detail. From there, characters will be given the chance to react accordingly.

For questions/comments/uncertainties, feel free to contact me over on plurk ([plurk.com profile] hina_mun) or pop over to the OOC post.
denyamenti: (displays the deepest knowledge of mind)
[personal profile] denyamenti
Characters: Bakura + OPEN
Date: July catch-all log
Location: Various around Keeliai.
Situation: Assorted run ins. Open starters in the log, closed starters in the comments. Or add your own!
Warnings/Rating: Add warnings if needed in subject headers.

We cannot cage the minute within its nets of gold; when all is told, we cannot beg for pardon... )
walkthedarkpath: bikaneldesert @Tumblr (chin shot > stoic)
[personal profile] walkthedarkpath
Characters: Vergil, and open to all
Date: 7/6
Location: Around the turtle, heading to the sky district
Situation: Vergil wandering around the turtle after work on his way home.
Warnings/Rating: Nothing yet, will update.

The day had drug on while Vergil worked the counter at the shop he worked at. Of course he never told anyone where he worked, he was sure certain people knew, like Anton if he had ever really wanted to know he seemed to have his ways. Generally Vergil always took a long round about way home just to kill time and to throw off anyone who might tail him. He walked the street not interacting much at all, but always hoping for trouble just as an excuse to cut loose on someone. He only felt alive fighting anymore.

He pulled his coat close around him as a few heavy gusts of wind whipped around him as he walked on. Just taking in the sights. A mountain of power and no motivation to do anything. He knew Nelo Angelo would like him to fix things with Valdis, or go see Aya or even check on Anton, but Vergil fights it and plans to just keep to himself.
ruinsprofessor: (Default)
[personal profile] ruinsprofessor
Characters: Raine Sage + others [open!]
Date: specified in threads
Location: various, specified. (their apartment, healers' guild, etc.)
Situation: a number across July, including what's left in the wake of her brother's disappearance, and some few continuing soap opera bits. also, healing!
Warnings/Rating: Some sad. Anything else will be added as necessary.

o brother I will hear you call )
ironwood: (MISC / continent)
[personal profile] ironwood
Characters: ALL!
Date: June 17th to July 8th
Location: Zeshora
Situation: Tu Vishan has washed up near the cities of Atoce and Uessaire.
Warnings/Rating: Add warnings as needed.



The cities of Zeshora were renowned across all of Konryu as works of art, and even with the upheaval which sank and destroyed many of them centuries prior, that distinction remains evident. The Erol'a will recount, if asked, a terrible series of earthquakes and resultant tsunamis that rolled over Zeshora, and how great chunks of the continent simply dropped away. Zeshora was one of the oldest continents, and its landmasses upon the backs of long-dead Great Turtles had been so constant, that no one had even thought it possible such a thing could have happened.

Testament to the Erol'a's resilience however, they adapted and reclaimed the cities that had fallen to, or just below, sea level. Arches, pillars and soaring ceilings dominate the architecture in both cities, and every surface is painstakingly decorated with tiny inlaid shells and coral, turning every hall and room into a mosaic of colour. It's not uncommon for Erol'a dwellings to have multiple stories, and likewise it's not unlikely to have at least a few of those levels under sea level. So it's entirely possible to have one's upstairs be above water, and one's downstairs be below the water! Imagine having to take a swim to get a midnight snack. Of course, the Erol'a don't find that strange at all. Likewise, it's perfectly normal to them to walk down the hallways of their homes in ankle, knee or waist-deep water, something that the Foreigners and even some kedan might take some getting used to. The water temperature during the day is a delightful 80℉/26℃, and about ten degrees cooler throughout the night, so it's pleasant for nearly everyone.






LINKS
Atoce - City of Pearls | Uessaire - City of Lilies | Ollesse - The Coral Ruins | Secessi - The Floating Reefs | Hatchling Messages
Astegune | Landfall Surprise | Landfall Update - Jun 23 | OOC Post


OOC
Please direct questions to the OOC post! You can either use the areas described under header, or create your own -- don't feel you have to be limited to threading only in the locations mentioned in the starters! Just don't forget to label your top-levels with specific locations (eg the Height or the Deep).

ACTIVITY CHECK NOTE: Due to the late-month timing of this landfall, threads from this log can be counted toward either June or July AC. Just don't use the same comment thread for both and you'll be fine!
ruinsprofessor: (Default)
[personal profile] ruinsprofessor
Characters: Raine Sage, Skulduggery Pleasant, Erskine Ravel, Yami no Bakura, Solomon Wreath
Date: various, beginning about 06/15/2016 (?)
Location: also various, will update with specifics
Situation: the multiple steps of fixing a problem caused by dumb boys not speaking the same dialect of idiot.
Warnings/Rating: none currently, will update if that changes.

it's time you face the sky )
solo_patria: (canony: flag)
[personal profile] solo_patria
Characters: Enjolras and OPEN
Date: The Month of June
Location: Various. Turtle's Head, A Tavern, The Streets
Situation: Enjolras uses an anniversary to mourn, celebrate his friends, and tries to gather Foreigner stories and information about how the common kedan view them.

Warnings/Rating: Grief, Talk of Death, Alcohol.

Even The Darkest Night Will End And The Sun Will Rise )
redlightgreenlight: (Default)
[personal profile] redlightgreenlight
Characters: Valdis and noted in starters
Date: The month of June
Location: Throughout Keeliai
Situation: Various
Warnings/Rating: Noted in starters

And these little things define us forever, and ever... )
ironwood: (LANTERNS / peace)
[personal profile] ironwood
Characters: Come one, come all!
Date: June 3rd - June 8th
Location: The City of Keeliai
Situation: To welcome the warm weather, the kedan are hosting a city-wide yard sale! Buy, sell, trade, haggle to your heart's content.
Warnings/Rating: Shouldn't need any, but please indicate content warnings in subject headers as applicable.

---

A few tenured Foreigners might remember the last instance of a city-wide yard sale from three years prior, but to most, this will be new. In an effort to raise spirits, capitalize on the near-perfect weather, and just make a few spare juulan, the kedan are turning the city into a maze of hastily erected stalls and tables, where everything from kitschy handcrafts to illicit illustrations, to nebulous inventions that may or may not actually do anything, are being sold. In a way, it's a little bit of clearing the air between kedanese neighbours.

Despite the currently cool view on the Foreigners by the kedan, they'll be able to get fair prices and full selection all across the city for the Yard Sale, and they'll be just as encouraged to set up a spot and sell something of their own, even if it's simple.

It's the spirit of the thing, after all.

Sector Descriptions )

---

OOC: The descriptions of the various sectors are only a guideline, and many other items can be found for sale all over the place. The only thing that's definitively banned everywhere are the sales of weapons and drugs.

If you haven't posted to and been approved on this thread regarding your character finding a possession of theirs, please do so before having them (or someone else, whichever way you want to do it) discover the object(s)!
skeletonenigma: (writtenname)
[personal profile] skeletonenigma
Characters: Skulduggery Pleasant, Solomon Wreath, and YOU. (Solomon will be a background fixture in most/all threads, even if he doesn't specifically tag in.)
Date: The last week and a half of May, from the 20th onwards.
Location: All around the turtle. Really. All around the turtle. Solomon's impossible to shake off, but that's not going to stop Skulduggery from trying.
Situation: Skulduggery tried to cheer Raine up after her mugging by anonymously slipping her the written lyrics to 'Mamma Mia', which is a song she's heard Solomon playing on the violin. Solomon's revenge is to follow Skulduggery around literally everywhere, playing Shakespearean sonnets on the violin. It's going to look something like this. He won't stop until Skulduggery agrees to sing 'Mamma Mia' for Raine.
Warnings/Rating: None for now, although fair warning that Skulduggery will Not Be Happy. He's having a bit of a strange month.

And next up, on AS THE TURTLE SWIMS... )
denyamenti: (might lay it on your head as a crown)
[personal profile] denyamenti
Characters: Bakura, Genis, Raine, Solomon
Date: May 11th, onward?
Location: Midnight Hotel, other places
Situation: Raine's soul gem was stolen, and attempting to get it back.
Warnings/Rating: Boys being protective of Raine idk.

Solomon had left him a terse voice message, but it contained exactly as much information as Bakura needed to take action. The first, which was the actual instruction, was easy enough. Find Genis, and he knew where to start looking. The second, that had been implied.

Genis had mentioned a restaurant in the Earth Sector where he'd been working, and that was where Bakura headed now.
ruinsprofessor: (Default)
[personal profile] ruinsprofessor
Characters: Raine Sage, some specified in starters, open
Date: May, especially the first two weeks
Location: assorted, specifically Water, Healers' Guild, Midnight Hotel
Situation: various, including lunch with Bakura and a mugging. those two are unrelated.
Warnings/Rating: definitely mention of violence if not actual violence.

several starters within, some open, some specific )

[ooc; if you want something you don’t see here, or have questions, or concerns, or longer-term plot, or… anything, really, drop me a PM or a plurk at [plurk.com profile] makaricrow or heck, even an email at makari.crow@gmail.com.]
ironwood: (Default)
[personal profile] ironwood
Characters: ALL and plus ones.
Date: April 23-30 2015 (2016 in-game)
Location: In the city of Keeliai
Situation: Infiltration - fourth wall event, week two!
Warnings/Rating: Add warnings as needed.

The festival initially ends on a vindicated note. The kedan at large are happy, chatting, even being unnecessarily gracious toward the Foreigners -- those they can tell are Foreigners, at least. Even the Woodsmen are pleased, on the whole, though it may occasionally be difficult to tell. It's also the Woodsmen who first get the news, trickled down from Heojin.

By the end of the first day, the rest of the festival-goers will have heard enough from the Woodsmen to be going on: that Lin, Heojin's bodyguard, ran across someone making trouble in a field on the day he was apparently absent. The exact details of what happened are blurred; some say he was kidnapped, some say he fled into the mountains to draw the interlopers off, some say he was just in hiding, watching their movements.

Regardless, it causes curious kedan to go investigate the fields themselves on their way back to the city -- never by encroaching on the Woodsmen's land, thanks to the strings of Woodsmen guarding the fence-lines, but enough to see the evidence for themselves.

Whatever the truth of the rumours, by then it becomes clear: there was more than one group of infiltrators in the festival.

The raiders are back. They've come for their own.



LINKS
Festival Grounds & Crop Circles | City Tensions | Outside Yunxu's Mansion | Palace Lands | Water Sector Memorial | OOC Post - Event Week #1 | OOC Post - Event Week #2 | 4th Wall Character Check In


OOC
Some starters have been provided in the comments below to cover the main areas of the event! Anything that doesn't fit into these can be added to the bottom of the post. Please direct any questions to the OOC post, thank you!
gistful: ([Midnight Hotel])
[personal profile] gistful
Characters: Anyone, everyone.
Date: Month of March, 2016.
Location: The Midnight Hotel.
Situation: Catch-all post! Feel free to use this post for anything that happens within the Midnight Hotel during the month of March, using the subject header to label specific rooms or for specific people. See also the OOC note at the bottom.
Warnings/Rating: None thus far.

This month the Hotel witnesses slightly less traffic than previously, thanks to the progressing thaw—though there are still a number of kedan who take advantage of the commons and fireplaces. In spite of the thaw, as it progresses the Hotel shows no evidence of internal flooding—any water leakage is due solely to being tracked in through the entrance.

The observant may notice the stairs have, in greater prominence than usual, a sigil at the rail’s base and height which turns the steps into an escalator. However, of greatest note this month is that a good section of the Hotel’s ground-floor commons has been sectioned off for construction—about half of the part which is the ‘secondary’ dining area. From back wall to the wall shared with the laundry, enough area has been partitioned for a whole new room … which is, in fact, the point. The workers are primarily kedan, though Anton himself can be regularly seen stripping off his jacket to put his hands to work either in labouring or sketching blueprints on one of the dining-room tables.

The actual construction of the new room will progress quite easily, including a door into the dining-areas and one into the laundry. Those unfamiliar with the sigils which dictate the Hotel’s state will get ample opportunity to watch Anton engraving wards into the walls, both inside and out of the new room; the sigils needed for this will vanish from visible sight upon completion. Although all the physical work and wards will be done by mid-month, the doors will remain shut and ‘under construction’ until the fourth week of March, owing to the complexities of building a back-door which leads outside the Hotel without interfering with its interdimensional nature.

By month’s end, however, the larger back-door will be complete—though it will only look onto an area in Central (not, incidentally, the corresponding street behind Central’s front entrance). At that time Anton will open a register for those who wish to use sections of the new room for storage or as small work-areas.

If anyone asks, he’s building a garage. If anyone asks why, he’ll answer that a friend, who is something of an idiot, has resumed a longstanding love affair with a Bentley and has paid a fair sum to buy a special room for her.

The Midnight Hotel, after all, aims to please.

[ooc: The Midnight Hotel’s status page is available here, with the rules at the top and ongoing status at the bottom. PLEASE POST TO THE STATUS PAGE IF YOUR CHARACTER WOULD LIKE A ROOM, JOB OR AREA IN THE GARAGE. Anton will manufacture means of payment until Foreigners are able to properly offer recompense or choose to move out.]
ironwood: (LANTERNS / glowing)
[personal profile] ironwood
Characters: ALL!
Date: February 21st
Location: Various.
Situation: It’s cold. Time to cuddle up and make bonfires for the warmth.
Warnings/Rating: Add warnings as needed.

As night falls the city’s lights take something of a unique turn. Instead of being lit by millions of paper lanterns, Keeliai is tonight lit by the flames and warmth of dozens if not hundreds of fires. Some of them are small, not much more than warming hearths in a barrel on a street, but others encompass squares and boulevards.

The fire lighting procession winds through the city’s streets, beginning at the first bonfire in Fire Sector. By the time full night has arrived, that procession is a snake illuminated by dozens of torches, parting from the main parade to light smaller fires in smaller streets. It ends, finally, in Central, in the Courtyard of Public Opinion, whose bonfire is second only to the initiating one in Fire Sector.

In some areas an exchange of goods arises, mostly in terms of woollens and other warm clothes and blankets. Though food is considered a public resource on this occasion, bartering small knickknacks, songs, stories and even other woollen items is not uncommon an exchange.

Meals are shared among kedan and Foreigners, commoners and emissaries--primarily stews, soups and other foods easily baked in the coals of the fires. Everyone brings food, and what isn’t contributed to the pot is nevertheless shared around after preparation. Although some bonfires are markedly wealthier than others, food and shelter is spread around to make sure everyone is safe and warm. No one goes cold and alone on this night.



LINKS
Fire Sector (main bonfire) | Water Sector | Metal Sector | Earth Sector | Wood Sector | Central Keeliai


OOC Notes
The five Bresilykian emissary NPC can be found moving from Sector to Sector and partaking in the various traditions of each, and so can be engaged anywhere, while the Keeliai NPCs generally are staying in their respective areas as detailed below. Please put the name of the NPC you're requesting in the subject line of your tag if you want to interact with them. Thank you!
strokeofgenis: (focused)
[personal profile] strokeofgenis
Characters: Genis, Raine (perhaps Solomon later?)
Date: 9 February
Location: Raine's room @ The Midnight Hotel
Situation: A "nice" homecoming of sibling "fluff," wherein Genis says hello to Raine, and Raine teaches Genis all about the horrors of Tu Vishan. It'll be great.
Warnings: None for now, though relationship discussions may happen at some point?

I'll protect you, sis... )
gistful: (Default)
[personal profile] gistful
Characters: Anyone, everyone.
Date: Month of February, 2016.
Location: The Midnight Hotel.
Situation: Catch-all post! Feel free to use this post for anything that happens within the Midnight Hotel during the month of January, using the subject header to label specific rooms or for specific people. See also the OOC note at the bottom.
Warnings/Rating: None thus far.

Now that work on the public console had been completed, the Hotel’s lobby seemed larger and clearer than it had been previously—or it would, save for the decently regular flow of traffic. Most of that traffic were kedan using the Hotel's commons and facilities, but whereas most of those not actively staying at the Hotel were usually gang-members.

This month there are a fair few ordinary kedan from various walks of life—kedan who, in light of the emissaries’ presence, decide that at least presenting the illusion of branching out might endear them to the ambassadors. While the atmosphere is not exactly relaxed, it’s significantly less volatile than it would otherwise be; even the gang-members are on their best behaviour.

As always, great effort is made to inform newcomers of the Hotel’s strict rule of non-violence.

[ooc: The Midnight Hotel’s status page is available here, with the rules at the top and ongoing status at the bottom. PLEASE POST TO THE STATUS PAGE IF YOUR CHARACTER WOULD LIKE A ROOM OR A JOB. Anton will manufacture means of payment until Foreigners are able to properly offer recompense or choose to move out.
denyamenti: (as if all the streams of the world)
[personal profile] denyamenti
Characters: Bakura & OPEN
Date: February catch-all log
Location: Various around Khatronma for the first half of the month, then Keeliai and outside the city.
Situation: Assorted run ins. Open starters in the log, closed starters in the comments. Or add your own!
Warnings/Rating: Add warnings if needed in subject headers.

Only remember me; you understand it will be late to counsel then or pray... )
ironwood: (Default)
[personal profile] ironwood
Characters: ALL!
Date: January 28th to February 11th
Location: Evidet
Situation: Tu Vishan has washed up near the coastal city of Khatronma.
Warnings/Rating: Add warnings as needed.



The suddenness of the looming cliffs takes even the kedan by surprise, in spite of a number of them trying to plot their course with as much knowledge of the ocean’s currents as they already had. Tu Vishan makes landfall without any of the grace shown in previous times, bumping into the cliffs before finally coming to rest on the reef and rocks at the low tide around Khatronma.

Most of Khatronma's shores consist of steep iced cliffs, and once it becomes clear there is no threat, the residents of Khatronma oblige by establishing scaffolding across from the walls of their city to the turtle’s back. A customs area is quickly set apart, and the residents of Keeliai welcomed -- with some slight confusion. The Khatronmans are just as surprised by the unexpected docking as the kedan.



LINKS
Khatronma's Landmarks | Launch Day! | The Emissaries | Item Retrieval | Special Location (initially closed) | OOC Post


OOC
Please direct questions to the OOC post!
gistful: ([Midnight Hotel])
[personal profile] gistful
Characters: Anyone, everyone.
Date: Month of January, 2016
Location: The Midnight Hotel
Situation: Catch-all post! Feel free to use this post for anything that happens within the Midnight Hotel over the month of January, using the subject header to label specific rooms or for specific people. Please also see the OOC note at the bottom.
Warnings/Rating: None thus far.

The Midnight Hotel was among the few buildings which showed no sign of having been damaged by the invasion six months ago. That followed, of course; the Hotel hadn't even been present. But either way it stood out, and many of the kedan knew by now that the building, so different from the architecture of the rest of the city, was a safe-haven. Too many mistook it as a Foreigner safe-haven alone, but not all; even now there was usually one or two kedan present.

Some of them were gang-members, ones with whom Anton had forged closer relationships before the Foreigners' year-long disappearance or simply those who chose to visit in defiance of the general public's opinion.

Anton had taken great pains to give the Foreigners structure and normalcy. While the means of payment were, in some cases, not much more than an illusion, he gave as much in the way of purpose as he could. As a result there were now many Foreigners on staff at the Hotel, though of course the rules were still in strict effect. Anton himself was readily available at most given moments if needed for assistance, questions or otherwise.

There was also an oddity in the lobby: a construction in one of the corners where a long bank of three public consoles was being built. The Metalworkers responsible for its construction were generally taciturn and more concerned with their work than with interactions, but they didn't seem worried about being observed or by the close proximity of the Foreigners.


[ooc: The Midnight Hotel's status page is available here, with the rules at the top and ongoing status at the bottom. PLEASE POST TO THE STATUS PAGE IF YOUR CHARACTER WOULD LIKE A ROOM. Anton will manufacture means of payment until Foreigners are able to properly offer recompense or choose to move out, so you can assume they're 'paying' in some method.

If you have a specific job for your character to do around the Hotel (eg working the kitchen, security, house chores) please also note that so I can keep track of Anton's casual staff.]